http://developer.android.com/reference/android/widget/TextView.html#setTextSize%28int,%20float%29
Example:
textView.setTextSize(TypedValue.COMPLEX_UNIT_SP, 65);
Cleaner and more reusable approach is
define text size in dimens.xml
file inside res/values/
directory:
</resources>
<dimen name="text_medium">14sp</dimen>
</resources>
and then apply it to the TextView
:
textView.setTextSize(TypedValue.COMPLEX_UNIT_PX, context.getResources().getDimension(R.dimen.text_medium));
You can use a DisplayMetrics
object to help convert between pixels and scaled pixels with the scaledDensity
attribute.
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
pixelSize = (int)scaledPixelSize * dm.scaledDensity;
Based on the the source code of setTextSize
:
public void setTextSize(int unit, float size) {
Context c = getContext();
Resources r;
if (c == null)
r = Resources.getSystem();
else
r = c.getResources();
setRawTextSize(TypedValue.applyDimension(
unit, size, r.getDisplayMetrics()));
}
I build this function for calulating any demension to pixels:
int getPixels(int unit, float size) {
DisplayMetrics metrics = Resources.getSystem().getDisplayMetrics();
return (int)TypedValue.applyDimension(unit, size, metrics);
}
Where unit is something like TypedValue.COMPLEX_UNIT_SP
.
When the accepted answer doesn't work (for example when dealing with Paint) you can use:
float spTextSize = 12;
float textSize = spTextSize * getResources().getDisplayMetrics().scaledDensity;
textPaint.setTextSize(textSize);
By default setTextSize, without units work in SP (scales pixel)
public void setTextSize (float size)
Added in API level 1
Set the default text size to the given value, interpreted as "scaled pixel" units. This
size is adjusted based on the current density and user font size preference.
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