I want to resize image with SDWebImage
.
I tryed to use imageManager delegate
method of SDWebImageManagerDelegate
.
But, I can't figure out how to call imageManager method.
my code is below.
import UIKit
import SDWebImage
class testGraphic2ViewController: UIViewController, SDWebImageManagerDelegate {
@IBOutlet weak var imageView: UIImageView!
let postImageUrlStr = "https://firebasestorage.googleapis.com/v0/b/instagramclone-be6eb.appspot.com/o/posts%2FFBAE2BE9-F429-4D39-978C-DD2E24BF062D?alt=media&token=7b41569b-5451-4728-942c-6d43ec50350c"
override func viewDidLoad() {
super.viewDidLoad()
SDWebImageManager.shared().delegate = self
SDWebImageManager.shared().loadImage(with: URL(string: postImageUrlStr), options: [], progress: nil) { (image, data, error, cacheType, finished, url) in
self.imageView.image = image
}
}
func imageManager(_ imageManager: SDWebImageManager, transformDownloadedImage image: UIImage?, with imageURL: URL?) -> UIImage? {
print("imageManager is called!")
guard let image = image, let imageURL = imageURL else {
return nil
}
if (imageURL.lastPathComponent == "large" && (image.size.width > 1000 || image.size.width > 1000)) {
let targetSize = CGSize(width: 1000, height: 1000)
UIGraphicsBeginImageContextWithOptions(targetSize, false, image.scale)
image.draw(in: CGRect(origin: .zero, size: targetSize))
let scaledImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return scaledImage
} else {
return image
}
}
how can I call imageManager method?
It's pretty simple in SDWebImage 5.x, you can use in build SDImageResizingTransformer
let transformer = SDImageResizingTransformer(size: CGSize(300, 300), scaleMode: .fill)
let imageView: UIImageView
imageView.sd_setImage(withURL: url, placeholderImage: nil, context: [.imageTransformer: transformer])
As SDWebImage will return a UIImage after download, hence we can create an extension of UIImage and use that extension to resize the image.
Swift3
extension UIImage{
func resizeImageWith(newSize: CGSize) -> UIImage {
let horizontalRatio = newSize.width / size.width
let verticalRatio = newSize.height / size.height
let ratio = max(horizontalRatio, verticalRatio)
let newSize = CGSize(width: size.width * ratio, height: size.height * ratio)
UIGraphicsBeginImageContextWithOptions(newSize, true, 0)
draw(in: CGRect(origin: CGPoint(x: 0, y: 0), size: newSize))
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage!
}
}
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