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How to render UIView into a CGContext

I Wanted to render a UIView into a CGContextRef

-(void)methodName:(CGContextRef)ctx {
    UIView *someView = [[UIView alloc] init];

    MagicalFunction(ctx, someView);
}

So, the MagicalFunction here is supposed to render the UIView(may be its layer) into current context.

How do I do that?

Thanks in advance!

like image 904
SPatil Avatar asked Feb 18 '11 12:02

SPatil


1 Answers

How about the renderInContext method of CALayer?

-(void)methodName:(CGContextRef)ctx {
    UIView *someView = [[UIView alloc] init];
    [someView.layer renderInContext:ctx];
}

EDIT: As noted in the comment, due to a difference in origins in the two coordinate systems involved in the process, the layer will be rendered upside-down. To compensate, you just need to flip the context vertically. This is technically done with a scale and translation transformation, which can be combined in a single matrix transformation:

-(void)methodName:(CGContextRef)ctx {
    UIView *someView = [[UIView alloc] init];
    CGAffineTransform verticalFlip = CGAffineTransformMake(1, 0, 0, -1, 0, someView.frame.size.height);
    CGContextConcatCTM(ctx, verticalFlip);
    [someView.layer renderInContext:ctx];
}
like image 120
Matt Wilding Avatar answered Nov 16 '22 16:11

Matt Wilding