This is a problem I have always heard about in school but never had a reason to mess with until I was asked for an interview.
Prompt: Using 2 threads print "Thread i: The number is 'j'"
in order where j = 1:100 and i is the thread number. Thread 1 can only print odd j's and Thread 2 can only print even j's.
EDIT the output of j must be ordered
This was my attempt but I did not move on in the interview process. Is there any fundamental part I am missing? Are there any optimizations?
import java.util.concurrent.Semaphore;
public class ThreadSynchronization implements Runnable {
private int start;
private Semaphore semaphore;
private ThreadSynchronization(int start, Semaphore semaphore) {
this.start = start;
this.semaphore = semaphore;
}
public static void main(String[] args) {
Semaphore semaphore = new Semaphore(1, true);
semaphore.acquireUninterruptibly();
start(1, semaphore);
start(2, semaphore);
semaphore.release();
}
private static void start(int start, Semaphore semaphore) {
ThreadSynchronization ts = new ThreadSynchronization(start, semaphore);
Thread thread = new Thread(ts);
thread.start();
while (thread.getState() != Thread.State.WAITING) ;
}
@Override
public void run() {
for (int i = start; i <= 100; i += 2) {
semaphore.acquireUninterruptibly();
System.out.println("Thread " + start + ": The number is '" + i + "'");
semaphore.release();
}
}
}
Here's what I got: final Object lock = new Object(); final Thread t = new Thread(new Runnable() { public void run() { synchronized(lock) { System. out. println("qwerty"); lock.
Thread synchronization is the concurrent execution of two or more threads that share critical resources. Threads should be synchronized to avoid critical resource use conflicts. Otherwise, conflicts may arise when parallel-running threads attempt to modify a common variable at the same time.
Java provides a way of creating threads and synchronizing their task by using synchronized blocks. Let us start with our example. We will be working with a Counter class, that has nothing but just a count member variable and a method incr() which increments the value of count variable by one.
Java programming language provides a keyword Synchronized’ that allows us to synchronize the threads by making a block or method as Synchronized. The shared resources that the threads need to access are kept under this Synchronized block/method.
Synchronization is also necessary to ensure that interdependent code is executed in the proper sequence. There are a number of objects whose handles can be used to synchronize multiple threads.
When a method is made synchronized, then only one thread will be able to make a method call at a time. Just like a synchronized block, in the case of a synchronized method, we need a lock_object that will be used by threads accessing the synchronized method.
There are 2 types of synchronization as explained below: Process Synchronization involves multiple processes or threads executing simultaneously. They ultimately reach a state where these processes or threads commit to a specific sequence of actions. In Thread Synchronization, more than one thread is trying to access a shared space.
One thread can keep aquiring and releasing the Semaphore
, while the other thread starves.
You can do this with wait
and notify
, try this:
import java.util.concurrent.atomic.AtomicInteger;
class Odd implements Runnable {
private AtomicInteger integer;
private final Object lock;
public Odd(AtomicInteger integer, Object lock) {
this.integer = integer;
this.lock = lock;
}
@Override
public void run() {
synchronized (lock) {
try {
while (integer.get() <= 100) {
while (integer.get() % 2 == 0) {
lock.notify();
lock.wait();
}
if (integer.get() <= 100) {
System.out.println("Thread " +
Thread.currentThread().getName() + ": The number is '" + integer.get() + "'");
}
integer.getAndIncrement();
lock.notify();
}
} catch (Exception e) {
}
}
}
}
class Even implements Runnable {
private AtomicInteger integer;
private final Object lock;
public Even(AtomicInteger integer, Object lock) {
this.integer = integer;
this.lock = lock;
}
@Override
public void run() {
synchronized (lock) {
try {
while (integer.get() <= 100) {
while (integer.get() % 2 != 0) {
lock.notify();
lock.wait();
}
if (integer.get() <= 100) {
System.out.println("Thread " +
Thread.currentThread().getName() + ": The number is '" + integer.get() + "'");
}
integer.getAndIncrement();
lock.notify();
}
} catch (Exception e) {
}
}
}
}
public class ThreadSynchronization {
public static void main(String[] args) throws Exception{
Object lock = new Object();
AtomicInteger integer = new AtomicInteger(1);
Odd odd = new Odd(integer, lock);
Even even = new Even(integer, lock);
Thread thread1 = new Thread(odd, "1");
Thread thread2 = new Thread(even, "2");
thread1.start();
thread2.start();
thread1.join();
thread2.join();
}
}
Use an object to arbiter:
public class Switch {
private boolean expected;
public Switch(boolean init) {
expected = init;
}
public void waitFor(boolean value) {
synchronized(this) {
while (value != expected) {
try {
wait();
} catch (InterruptedException ex) {
// deal with it
}
}
expected = !expected;
notifyAll();
}
}
}
Then:
public class ThreadSynchronization implements Runnable {
private static Switch arbiter = new Switch(true);
private int start;
private ThreadSynchronization(int start) {
this.start = start;
}
public static void main(String[] args) {
start(1);
start(2);
}
private static void start(int start) {
ThreadSynchronization ts = new ThreadSynchronization(start);
Thread thread = new Thread(ts);
thread.start();
}
@Override
public void run() {
boolean odd = start%2 != 0;
for (int i = start; i <= 100; i += 2) {
arbiter.waitFor(odd);
System.out.println("Thread " + start + ": The number is '" + i + "'");
}
}
}
You was very close to the right solution, but the task requires 2 semaphores:
public class ThreadSynchronization implements Runnable {
private int start;
private Semaphore semaphore1;
private Semaphore semaphore2;
private ThreadSynchronization(int start, Semaphore semaphore1, Semaphore semaphore2) {
this.start = start;
this.semaphore1 = semaphore1;
this.semaphore2 = semaphore2;
}
private static void start(int start, Semaphore semaphore1, Semaphore semaphore2) {
ThreadSynchronization ts = new ThreadSynchronization(start, semaphore1, semaphore2);
Thread thread = new Thread(ts);
thread.start();
}
@Override
public void run() {
for (int i = start; i <= 100; i += 2) {
semaphore1.acquireUninterruptibly();
System.out.println("Thread " + start + ": The number is '" + i + "'");
semaphore2.release();
}
}
public static void main(String[] args) {
Semaphore semaphore1 = new Semaphore(1);
Semaphore semaphore2 = new Semaphore(0);
start(1, semaphore1, semaphore2);
start(2, semaphore2, semaphore1); // in reverse order
}
}
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