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How to prioritize bugs?

In my current company there isn't clear understanding between the test and development teams as to how severe a bug should be? There are arguments which go back and forth to reduce or to increase the severity. We are not as of now aware of any documents which lays the rules. The tester raises the bug and assigns priority based on his intuition. The developer would request a change based on his load or some other factor.

How are severity/priority of bugs classified? Are there any standards which guide how software defect priorities needs to be determined based on customer needs, time lines and other things?

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Prabhu. S Avatar asked Apr 28 '09 06:04

Prabhu. S


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1 Answers

  • Use priority levels that deliberately have nothing to do with severity or impact, and describe only the conceptual position of the bug in the schedule. This field will determine which bugs get worked on, so it will be a target for negotiation.

  • Use severity levels that deliberately have concrete, verifiable definitions not open to negotiation, that have nothing to do with scheduling or priority. I've worked successfully with the severity definitions used by the Debian BTS, generalised to apply to programming projects in general.

That way, the severity is much more a matter of verifiable fact, independent of a statement of priority. The priority is then free to be tweaked up and down by negotiation or whatever, without affecting the factual information in the severity field.

Attempting to conflate both “severity” and “priority” into a single field will lead to soul-draining arguments and wasted time. The bug reporter needs a firm guide of fact to determine how “bad” the bug is, and this needs to be easily agreed on by independent parties. The priority, on the other hand, is the correct target for negotiation and scheduling games.

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bignose Avatar answered Sep 24 '22 12:09

bignose