I am trying to port cocoapods to xamarin.
Objective C based cocoapods can be ported by converting it into a static library(.a) and subsequently converting that as binding library in xamarin studio or visual studio
But Swift based cocoapods can not be converted into a static library and so it can't be ported to xamarin.
but swift can be converted into a dynamic framework but I couldn't find any way to port that to xamarin
Is there any other way to port swift based cocoapods or ios project into xamarin ?
Binding a Swift Library in Xamarin.iOS follows the same process for Objective-C as shown in xamarin documentation
but with some caveats.
A swift class must inherit from NSObject to be binded.
Swift compiler will translate class and protocol names into something else, so you must specify the final name in the ApiDefinition.
In runtime your APP must include some swift core libraries alongside your binded framework in a folder called Frameworks;
When the App is pushed to AppStore it must include a SwiftSupport folder alongside your Payload folder. Those are inside the IPA file.
Here you can find a simple sample binding: https://github.com/Flash3001/Xamarin.BindingSwiftLibrarySample
And a full binding sample: https://github.com/Flash3001/iOSCharts.Xamarin
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