My Mac's Setup:
Volume A:
OS X 10.8
Xcode 4.5 or later - 10.6 SDK IS NOT available as Base SDK
Volume B:
OS X 10.7
Xcode 4.3.3 - 10.6 SDK IS available as Base SDK
Volume C:
OS X 10.6
Xcode 4.2 - 10.6 SDK IS available as Base SDK
On Volume A, I have installed Xcode 4.5, which does not include the 10.6 SDK as an available "Base SDK" in my Build Targets' Build Settings.
I have a separate 10.6 volume and 10.7 volume on this hard drive - both of which have Xcode installed, and both of which allow me to select the 10.6 SDK as a Base SDK in my Xcode Build Targets' Build Settings.
I know that I have the 10.6 SDK installed on Volume C (at /Developer/SDKs
from an older Xcode installation).
How can I point Xcode on Volume A to the 10.6 SDK which lives on Volume C?
Is there a way to do this? You can build an app that runs on older versions of iOS by selecting the appropriate deployment target (no earlier than iOS 8). You must use the 12.1 Base SDK. But selecting a deployment target to an earlier version causes the base SDK to also go to an earlier version.
Newer Xcode versions have the SDKs inside the Xcode. app bundle, e.g. from the command line. If you have installed the "Command Line Tools" (Xcode Preferences -> Downloads -> Components) then compiling without "-syslibroot" should be equivalent to compiling against the latest SDK.
No, you're fine to delete them. Each SDK is self contained.
You'll need to add a symlink to the old SDK (this is generally easier than copying).
cd /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs ln -s /path/to/old/SDK .
This works fine back to 10.5. Beyond that things get a little more complicated...
While there's no promise in future versions of Xcode that this will be supported, I've chatted with the Xcode team about it and they don't seem keen on changing it anytime soon.
Personally I often keep /path/to/old/SDK in a top-level directory called /SDKs. That way every time I upgrade it's easy to fix everything up.
EDIT: I have a fix-xcode script that simplifies re-applying this fix every time Xcode upgrades.
UPDATE: In modern versions of Xcode (7.3+) to use older SDKs edit MinimumSDKVersion
here:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Info.plist
Wrong approach. You don't "point" Xcode at an SDK. Instead you will have better luck copying the SDK into the appropriate "SDKs" folder for the Xcode installation. In modern Xcode installations this is usually:
Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/
Copy the SDK in there, quit and restart Xcode and see what you find.
(reading the other answer here I think that symbolic linking might be an option if you are dead-set on keeping the original SDK elsewhere)
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