in my application, I need to direct sound from microphone directly to speaker. No other actions. I found a way to direct sound from microphone to earpiece by playing a file and setting speaker off. So I guess speaker can work similarly. However I don' know how to get rid of the playing file thing. Thank you.
speaker() {
m_audioManager = (AudioManager)getSystemService(Context.AUDIO_SERVICE);
m_audioManager.setSpeakerphoneOn(true); // not needed I think
//m_audioManager.setRouting(AudioManager.MODE_NORMAL, AudioManager.ROUTE_EARPIECE, AudioManager.ROUTE_ALL); earpiece need this?
setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);
m_audioManager.setMode(AudioManager.MODE_IN_CALL);
use AudioRecord & AudioTrack to record & play (change to ..._MUSIC if speaker needed
static final int bufferSize = 200000;
final short[] buffer = new short[bufferSize];
short[] readBuffer = new short[bufferSize];
public void run() {
isRecording = true;
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
int buffersize = AudioRecord.getMinBufferSize(11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT);
arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize);
atrack = new AudioTrack(AudioManager.STREAM_VOICE_CALL, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize, AudioTrack.MODE_STREAM);
atrack.setPlaybackRate(11025);
byte[] buffer = new byte[buffersize];
arec.startRecording();
atrack.play();
while(isRecording) {
arec.read(buffer, 0, buffersize);
atrack.write(buffer, 0, buffer.length);
}
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With