I have been trying to perform a segue from within a sprite kit SKScene layer. My application requires the user to touch an image on the scene that would push up a new UIViewController. But every time I try to perform from within the SKScene game layer, it gives me output with has no segue with identifier error. I do have a segue and have specified it with an identifier.
My simple question, how can one perfrom segue with a SKScene game layer running? Please help me out.
Segues belong to view controllers, not SpriteKit scenes. If you want to perform a segue from within a SpriteKit node's event handling code, you'll need to look up the view controller that owns the view presenting the scene. For example, in a SKScene
subclass' touchesBegan:withEvent:
method:
UIViewController *vc = self.view.window.rootViewController;
[vc performSegueWithIdentifier:@"id" sender:nil];
Swift version :
self.view!.window!.rootViewController!.performSegueWithIdentifier("gameOverSegue", sender: self)
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