First of all, I am new to MacOS, and what I want is to be able to see the output of llc -view-dag-combine1-dags sum.ll
. On Mac, llc will generate dot in /tmp
directory, and try open App to show the dot file.
I have tried Graphviz, but it doesn't work (the program crash). I would like try something else, like xdot for example. I install it by brew install xdot
, but don't know how to let the MacOS use the xdot
I just installed to open the dot file.
Or any other better tool to view the dot file? I would like to keep thing as simple as possible.
How to open a DOT file. You can open DOT files with Microsoft Word in Windows and macOS. The word processor is also available for Android and iOS devices, but only the iOS version supports DOT files. Other word processors can also open DOT files but they may not fully support the formatting of the original templates.
The old explanation that the dot in the close button means the document is "dirty" and not saved or interruptible isn't called out in the Human Interface Guidelines. Now that versions and Auto Save are being pushed, this dot will mean there is a problem saving (disk full) more than just an unsaved change.
You might have to set the paths to the Graphviz binaries in Zgrviewer's preferences. File -> Open -> Open with dot -> SVG pipeline (standard) ... Pick your . dot file.
I never used 'llc' before.
But in my case to deal with the .dot file
I used brew install graphviz
Then used the following command to convert .dot to .png
dot -Tpng DocName.dot -o DocName.png
It works every time without crash.
You can also build the Graphviz GUI app using homebrew if you have Xcode installed:
brew install graphviz --with-app
If you already installed the graphviz brew, you will want to do this:
brew reinstall graphviz --with-app
At the time of writing, this doesn't appear to install a symlink to the app into /Applications
like cask does, so if you want that you'll need to do it manually (or copy the application out).
To find the location of the app bundle, have a look at the build log, you should see a line like this:
./configure --prefix=/usr/local/Cellar/graphviz/2.40.1
If you don't have the build log anymore, you can determine this path by running brew list graphviz
or brew info graphviz
.
Open up the folder (replace this with the actual path you determined in the previous step):
open /usr/local/Cellar/graphviz/2.40.1
Inside here you should see Graphviz.app. You can move/copy it to /Applications
or create an alias by dragging it to /Applications
and holding the ⌘ and option keys.
Please see comment below from Kim Stacks:
As of 2018-12-21, for macOS mojave, there's an issue with using the --with-app flag in the brew install command. See gitlab.com/graphviz/graphviz/issues/1445. Will update this when the fix is working.
It appears as if there is an issue with Graphviz itself currently preventing builds on macOS Mojave. Please do not comment on this answer saying that it doesn't work, it will accomplish nothing. You may follow the issue above for more updates and we'll try to update this answer if/when the situation is resolved by the Graphviz devs.
If people want to help get this fixed, there is a partially implemented upgrade PR that needs some love to take it over the finish line (see comments.)~~
The saga continues. The upstream build breakage with Graphviz was resolved in August 2020. However, the homebrew team has apparently instituted a new policy to remove all build options from Homebrew formulae. The --with-app
option was removed from graphviz formula in January 2019.
I'm afraid I don't have a new solution for how to do this other than manually building from source. If somebody has any ideas, please share them in the comments. I am going to keep this answer up as I think this should be the right way to do this, we just need more advocacy (and volunteer devs) to improve the user experience for Graphviz users on macOS.
Homebrew has graphviz which is command line only. I would suggest using MacPorts to install graphviz-gui, that will save us from a lot of trouble.
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