I want to make a component based on a TFrame
with TLMDShapeControl
(for drawing round corner background) and a TEdit
control (that can be also a TComboBox
or a TDBEdit
and so on).
After that I will use the "Add to Palette" command to turn it into a Reusable Component Control.
The problem in that I need it to be width flexible and for that I had the idea of turn everything inside the Frame alClient
and the TEdit
with 5 pixel margin so the user can see the rounded corners.
It was terrible because I can't use Align
and set components one in the top of another. Now I have to copy and paste the components on every time I have to use it! :-(((
The only way I see the right thing is to use only the TEdit
with alClient
and 5px margin and no TShape
. Instead I could make the TFrame
to be rounded corner with transparency, so it won't look ugly on of different colors or TImages
.
But how do I do that?
Does anyone have any code sample?
To answer your question how to make frame with rounded corners you can try something like this, but you will be dissatisfied with the result since the CreateRoundRectRgn
used here has no antialiasing.
type
TFrame1 = class(TFrame)
Edit1: TEdit;
Button1: TButton;
protected
procedure SetBounds(ALeft, ATop, AWidth, AHeight: Integer); override;
end;
implementation
procedure TFrame1.SetBounds(ALeft, ATop, AWidth, AHeight: Integer);
var
Region: HRGN;
begin
inherited;
Region := CreateRoundRectRgn(0, 0, ClientWidth, ClientHeight, 30, 30);
SetWindowRgn(Handle, Region, True);
end;
Update:
Since GDI doesn't have any function that would support antialiasing for arc rendering, I've posted here an example of a round rectangle shape (just a pure filled round rectangle) that uses GDI+ (for this you will need GDI+ wrappers from here
).
The following properties are important for its use:
unit RoundShape;
interface
uses
SysUtils, Classes, Controls, Graphics, GdiPlus;
type
TCustomRoundShape = class(TGraphicControl)
private
FRadius: Integer;
FAlphaValue: Integer;
procedure SetRadius(Value: Integer);
procedure SetAlphaValue(Value: Integer);
protected
procedure Paint; override;
property Radius: Integer read FRadius write SetRadius default 10;
property AlphaValue: Integer read FAlphaValue write SetAlphaValue default 255;
public
constructor Create(AOwner: TComponent); override;
end;
TRoundShape = class(TCustomRoundShape)
public
property Canvas;
published
property Align;
property AlphaValue;
property Anchors;
property Color;
property Constraints;
property DragCursor;
property DragKind;
property DragMode;
property Enabled;
property Font;
property ParentColor;
property ParentFont;
property ParentShowHint;
property PopupMenu;
property Radius;
property ShowHint;
property Visible;
property OnClick;
property OnContextPopup;
property OnDblClick;
property OnDragDrop;
property OnDragOver;
property OnEndDock;
property OnEndDrag;
property OnMouseActivate;
property OnMouseDown;
property OnMouseEnter;
property OnMouseLeave;
property OnMouseMove;
property OnMouseUp;
property OnStartDock;
property OnStartDrag;
end;
procedure Register;
implementation
{ TCustomRoundShape }
constructor TCustomRoundShape.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
Width := 213;
Height := 104;
FRadius := 10;
FAlphaValue := 255;
end;
procedure TCustomRoundShape.SetRadius(Value: Integer);
begin
if FRadius <> Value then
begin
FRadius := Value;
Invalidate;
end;
end;
procedure TCustomRoundShape.SetAlphaValue(Value: Integer);
begin
if FAlphaValue <> Value then
begin
FAlphaValue := Value;
Invalidate;
end;
end;
procedure TCustomRoundShape.Paint;
var
GPPen: TGPPen;
GPColor: TGPColor;
GPGraphics: IGPGraphics;
GPSolidBrush: IGPSolidBrush;
GPGraphicsPath: IGPGraphicsPath;
begin
GPGraphicsPath := TGPGraphicsPath.Create;
GPGraphicsPath.Reset;
GPGraphicsPath.AddArc(0, 0, FRadius, FRadius, 180, 90);
GPGraphicsPath.AddArc(ClientWidth - FRadius - 1, 0, FRadius, FRadius, 270, 90);
GPGraphicsPath.AddArc(ClientWidth - FRadius - 1, ClientHeight - FRadius - 1,
FRadius, FRadius, 0, 90);
GPGraphicsPath.AddArc(0, ClientHeight - FRadius - 1, FRadius, FRadius, 90, 90);
GPGraphicsPath.CloseFigure;
GPColor.InitializeFromColorRef(ColorToRGB(Color));
GPColor.Alpha := FAlphaValue;
GPPen := TGPPen.Create(GPColor);
GPSolidBrush := TGPSolidBrush.Create(GPColor);
GPGraphics := TGPGraphics.Create(Canvas.Handle);
GPGraphics.SmoothingMode := SmoothingModeAntiAlias;
GPGraphics.FillPath(GPSolidBrush, GPGraphicsPath);
GPGraphics.DrawPath(GPPen, GPGraphicsPath);
end;
procedure Register;
begin
RegisterComponents('Stack Overflow', [TRoundShape]);
end;
end.
And the result (with SmoothingModeAntiAlias
smoothing mode applied):
One can say it's a big overhead to use GDI+ for such tiny thing but pure GDI render without antialiasing what makes the results looks ugly. Here is the example of the same round rectangle rendered by using pure GDI:
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