I have a number of animated images(frames) like image_1,image_2 and image_3.I want to use this animated image in my application so I tried
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
    android:oneshot="false" >
    <item
        android:drawable="@drawable/image_1"
        android:duration="2000"/>
    <item
        android:drawable="@drawable/image_2"
        android:duration="50"/>
     <item
        android:drawable="@drawable/image_3"
        android:duration="50"/>
</animation-list>
And set this as background of my layout
 public void onWindowFocusChanged(boolean hasFocus) {
    super.onWindowFocusChanged(hasFocus);
    if(hasFocus){
        final AnimationDrawable bgDrawable = (AnimationDrawable) ((LinearLayout) findViewById(R.id.animationLayout))
                .getBackground();
        ((LinearLayout) findViewById(R.id.animationLayout))
                .post(new Runnable() {
                    @Override
                    public void run() {
                        bgDrawable .start();
                    }
                });
        }
    }
}
But this shows the animation repeats every time in the same order. I want to make a random frame animation by using these images.How can i do this?
Thanks in Advance
You can create a new AnimationDrawable and instead of binding the XML to it, just create frames manually and add them to AnimationDrawable.
AnimationDrawable animationDrawable = new AnimationDrawable();
animationDrawable.addFrame("You BitmapDrawable for first frame", 2000);
animationDrawable.addFrame("You BitmapDrawable for second frame", 50);
animationDrawable.addFrame("You BitmapDrawable for third frame", 50);
There are a good tutorials out there:
Update:
You can have a function to reset the AnimationDrawable and fill it up randomly at your specific time. This is just a pseudo code so adjust it for your need with correct syntax:
public AnimationDrawable shuffleFrame(AnimationDrawable ad) {
    ad = null;
    ad = new AnimationDrawable();
    // Create your Drawable frames here
    ...
    // For each Drawable, pick a random one here and add the frame
    ...
    ad.addFrame(Randomly picked frame, duration);
    return ad;
}
Call this function every time you want to shuffle the frames.
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