Let's say I have 1000 files to read and because of some limits, I want to read maximum 5 files in parallel. And, as soon as one of them is finished, I want a new one starts.
I have a main function who have the list of the files and I try changing a counter whenever one thread is finished. but it doesn't works!
Any suggestion?
The following is the main function loop
for (final File filename : folder.listFiles()) {
Object lock1 = new Object();
new myThread(filename, lock1).start();
counter++;
while (counter > 5);
}
Use an ExecutorService and specify the pool to be 5. Put all the files in something like a BlockingQueue or another thread-safe collection and all the executing ones can just poll() it at will.
pid_max value of 131072 above means the kernel can execute a maximum of 131,072 processes simultaneously.
A single CPU core can have up-to 2 threads per core. For example, if a CPU is dual core (i.e., 2 cores) it will have 4 threads.
The number of threads with the default stack size is approximately 2000 threads on a 32-bit system and 8000 billion on a 64-bit system.
Spawning threads like this is not the way to go. Use an ExecutorService
and specify the pool to be 5. Put all the files in something like a BlockingQueue
or another thread-safe collection and all the executing ones can just poll()
it at will.
public class ThreadReader {
public static void main(String[] args) {
File f = null;//folder
final BlockingQueue<File> queue = new ArrayBlockingQueue<File>(1000);
for(File kid : f.listFiles()){
queue.add(kid);
}
ExecutorService pool = Executors.newFixedThreadPool(5);
for(int i = 1; i <= 5; i++){
Runnable r = new Runnable(){
public void run() {
File workFile = null;
while((workFile = queue.poll()) != null){
//work on the file.
}
}
};
pool.execute(r);
}
}
}
You can use an ExecutorService as a thread pool AND a queue.
ExecutorService pool = Executors.newFixedThreadPool(5);
File f = new File(args[0]);
for (final File kid : f.listFiles()) {
pool.execute(new Runnable() {
@Override
public void run() {
process(kid);
}
});
}
pool.shutdown();
// wait for them to finish for up to one minute.
pool.awaitTermination(1, TimeUnit.MINUTES);
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