I am creating a SpriteKit Game with background music looping. The problem is that the music is too loud. How do I lower the volume?
Here is the code I used to set up the music
var backGroundMusic = AVAudioPlayer()
var bgMusicUrl:NSURL = NSBundle.mainBundle().URLForResource("BackGround", withExtension: "wav")
backGroundMusic = AVAudioPlayer(contentsOfURL:bgMusicUrl, error: nil)
backGroundMusic.numberOfLoops = (-1)
backGroundMusic.prepareToPlay()
backGroundMusic.play()
Have you tried this?
backGroundMusic.volume = 0.5
Volume goes from 0.0 to 1.0 (full volume). https://developer.apple.com/library/prerelease/ios/documentation/AVFoundation/Reference/AVAudioPlayerClassReference/index.html
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