I have been working on a small Rock Paper Scissors game with Java, where the win or lose condition is based on whether the computer or the player wins five games. I am not sure how to get the program to loop at the user input should there be a wrong input.
Here is the code where I'm having this trouble
The section that I'm trying to loop is the portion with "else if (determination.equals("Y")) {"
import java.util.*;
public class Rock_Paper_Scissors {
public static void main(String arg[]) {
boolean loopGameStart = true;
while (loopGameStart) {
System.out.println("Welcome to Rock Paper Scissors, a game programmed "
+ "by Daniel Park. Would you like to start? (Y/N)");
Scanner userInput = new Scanner(System.in);
String determination = userInput.next();
if (determination.equals("N")) {
System.out.println("Please, do reconsider...");
loopGameStart = true;
} else if (determination.equals("Y")) {
Random rand = new Random();
int n = rand.nextInt(3) + 1;
// 1 = Rock, 2 = Paper, 3= Scissor
int humanWinCount = humanWinCount();
int computerWinCount = computerWinCount();
System.out.println("Choose 0, 1, or 2 (Rock/Paper/Scissor)");
Scanner userRPS = new Scanner(System.in);
int choiceRPS = userRPS.nextInt();
while ((humanWinCount < 5) && (computerWinCount < 5)) {
if (choiceRPS == 0) {
if (n == 1) {
System.out.println("TIE!!");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else if (n == 2) {
System.out.println("LOSS!!");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
computerWinCount = computerWinCount + 1;
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else if (n == 3) {
System.out.println("WIN!!");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
humanWinCount = humanWinCount + 1;
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else {
System.out.println("I do not understand... Try Again.");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
}
} else if (choiceRPS == 1) {
if (n == 1) {
System.out.println("WIN!!");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
humanWinCount = humanWinCount + 1;
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else if (n == 2) {
System.out.println("TIE!!");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else if (n == 3) {
System.out.println("LOSS!!");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
computerWinCount = computerWinCount + 1;
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else {
System.out.println("I do not understand... Try again.");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
}
} else if (choiceRPS == 2) {
if (n == 1) {
System.out.println("LOSS");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
computerWinCount = computerWinCount + 1;
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else if (n == 2) {
System.out.println("WIN!!");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
humanWinCount = humanWinCount + 1;
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else if (n == 3) {
System.out.println("TIE!!");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
} else {
System.out.println("I do not understand... Try again.");
System.out.println("Choose 0, 1, or 2 again (Rock/Paper/Scissor)");
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
choiceRPS = userRPS.nextInt();
}
}
}
if (humanWinCount == 5) {
System.out.println("Congratulations, you win!!");
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
System.out.println("Would you like to try again? (Y/N)");
Scanner continueOrNot = new Scanner(System.in);
String contOrNot = continueOrNot.next();
if (contOrNot.equals("Y")) {
loopGameStart = true;
} else if (contOrNot.equals("N")) {
System.out.println("Okay, goodbye!!");
loopGameStart = false;
}
}
if (computerWinCount == 5) {
System.out.println("Boohoo, you lost!!");
System.out.println("Computer: " + computerWinCount + " rounds won");
System.out.println("You: " + humanWinCount + " rounds won");
System.out.println("Would you like to try again? (Y/N)");
Scanner continueOrNot = new Scanner(System.in);
String contOrNot = continueOrNot.next();
if (contOrNot.equals("Y")) {
loopGameStart = true;
} else if (contOrNot.equals("N")) {
System.out.println("Okay, goodbye!!");
loopGameStart = false;
}
}
} else {
System.out.println("I do not understand, please try again!");
}
}
}
public static int humanWinCount() {
int x = 0;
return x;
}
public static int computerWinCount() {
int c = 0;
return c;
}
}
Please, do not write everything in one main function, or repeat the same code everywhere, and etc.
I completely rebuild your code and also implemented the loop @Austin suggested. Now your should be working as you which or very close. Enjoy:
import java.util.*;
public class Rock_Paper_Scissors
{
public static void main( String arg[] )
{
Rock_Paper_Scissors game = new Rock_Paper_Scissors();
game.startLogic();
}
private Random rand;
private Scanner inputScanner;
private boolean loopGameStart;
private int humanWinCount;
private int computerWinCount;
public Rock_Paper_Scissors()
{
this.rand = new Random();
this.inputScanner = new Scanner( System.in );
this.loopGameStart = true;
humanWinCount = 0;
computerWinCount = 0;
}
public void startLogic()
{
System.out.print( "Welcome to Rock Paper Scissors, a game programmed by Daniel Park. " );
this.askUntilGetAnAnswer( "N" );
}
private int humanWinCount()
{
int x = 0;
return x;
}
private int computerWinCount()
{
int c = 0;
return c;
}
private void askUntilGetAnAnswer( String determination )
{
while( this.loopGameStart )
{
if( !determination.equals( "Y" ) )
{
System.out.println( "\nWould you like to start? (Y/N)" );
determination = this.inputScanner.next();
}
if( determination.equals( "N" ) )
{
System.out.println( "Please, do reconsider..." );
this.loopGameStart = false;
}
else if( determination.equals( "Y" ) )
{
this.processCoreGameLogic();
}
else
{
System.out.print( "I do not understand, please try again!" );
}
}
}
private void processCoreGameLogic()
{
int choiceRPS;
System.out.println( "Choose 0, 1, or 2 (Rock/Paper/Scissor)" );
// 1 = Rock, 2 = Paper, 3= Scissor
this.humanWinCount = this.humanWinCount();
this.computerWinCount = this.computerWinCount();
while( ( this.humanWinCount < 5 ) && ( this.computerWinCount < 5 ) )
{
try
{
choiceRPS = inputScanner.nextInt();
if( choiceRPS >= 0 && choiceRPS <= 2 )
{
this.playing( choiceRPS );
}
}
catch( InputMismatchException e )
{
System.out.print( "I do not understand, please try again!" );
inputScanner.next();
}
}
this.endGame();
}
private void endGame()
{
String contOrNot = "";
if( this.humanWinCount == 5 )
{
System.out.println( "\nCongratulations, you win!!" );
System.out.println( "Computer: " + this.computerWinCount + " rounds won" );
System.out.println( "You: " + this.humanWinCount + " rounds won" );
System.out.println( "Would you like to try again? (Y/N)" );
contOrNot = this.inputScanner.next();
}
if( this.computerWinCount == 5 )
{
System.out.println( "\nBoohoo, you lost!!" );
System.out.println( "Computer: " + this.computerWinCount + " rounds won" );
System.out.println( "You: " + this.humanWinCount + " rounds won" );
System.out.println( "Would you like to try again? (Y/N)" );
contOrNot = this.inputScanner.next();
}
if( contOrNot.equals( "N" ) )
{
System.out.println( "Okay, goodbye!!" );
this.loopGameStart = false;
}
else
{
askUntilGetAnAnswer( contOrNot );
}
}
private void playing( int choiceRPS )
{
int randomInteger = this.rand.nextInt( 3 ) + 1;
// choiceRPS 0 -> tie 1, loss 2, win 3
// choiceRPS 1 -> win 3, tie 1, loss 2
// choiceRPS 2 -> loss 2, win 3, tie 1
//
switch( choiceRPS*3 + randomInteger )
{
case 1:
case 5:
case 9:
{
show_tie();
break;
}
case 2:
case 6:
case 7:
{
show_loss();
break;
}
case 3:
case 4:
case 8:
{
show_win();
break;
}
default:
{
System.out.println( " I do not understand... Try again." );
System.out.println( " Choose 0, 1, or 2 again (Rock/Paper/Scissor)" );
System.out.println( " Computer: " + this.computerWinCount + " rounds won" );
System.out.println( " You: " + this.humanWinCount + " rounds won" );
}
}
}
private void show_loss()
{
System.out.println( "LOSS" );
System.out.println( "Choose 0, 1, or 2 again (Rock/Paper/Scissor)" );
this.computerWinCount = this.computerWinCount + 1;
System.out.println( "Computer: " + this.computerWinCount + " rounds won" );
System.out.println( "You: " + this.humanWinCount + " rounds won" );
}
private void show_win()
{
System.out.println( "WIN!!" );
System.out.println( "Choose 0, 1, or 2 again (Rock/Paper/Scissor)" );
this.humanWinCount = this.humanWinCount + 1;
System.out.println( "Computer: " + this.computerWinCount + " rounds won" );
System.out.println( "You: " + this.humanWinCount + " rounds won" );
}
private void show_tie()
{
System.out.println( "TIE!!" );
System.out.println( "Choose 0, 1, or 2 again (Rock/Paper/Scissor)" );
System.out.println( "Computer: " + this.computerWinCount + " rounds won" );
System.out.println( "You: " + this.humanWinCount + " rounds won" );
}
}
You can use a do while
int choiceRPS;
do{
choiceRPS = userRPS.nextInt();
}while(choiceRPS<0||choiceRPS>2);
Your logic looks very complex. It can be easily simplified as the game has only 3 outcomes other that a tie.
SCISSORS beats PAPER
PAPER beats ROCK
ROCK beats SCISSORS
So considering the inputs as 0, 1 and 2 representing Rock, Paper and Scissors respectively:
userChoice
and another being computerChoice
which
is computer's played choice. This computerChoice
should be a
randomly chosen digit between 0 and 2 both inclusive.humanWinCount
and
computerWinCount
).Hence, your gaming loop should be looking something like this:
while(true){
System.out.println();
/*
* If either one wins, break out of the game
* and decide the winner.
*/
if(humanWinCount == 5 || computerWinCount == 5){
break;
}
System.out.println("Choose 0, 1, or 2 (Rock/Paper/Scissor)");
//Read user's choice
int userChoice = Integer.parseInt(sc.nextLine());
//Computer will play it's turn
int computerChoice = rand.nextInt(3);
//Start comparing player's choice vs Computer's choice
if(userChoice == computerChoice){
tieCount++;
showTieMessage();
}else if(userChoice == 0 && computerChoice == 1){
//User plays ROCK and computer plays PAPER
computerWinCount++;
showComputerWinMessage();
}else if(userChoice == 0 && computerChoice == 2){
//User plays ROCK and computer plays SCISSORS
humanWinCount++;
showHumanWinMessage();
}else if(userChoice == 1 && computerChoice == 0){
//User plays PAPER and computer plays ROCK
humanWinCount++;
showHumanWinMessage();
}else if(userChoice == 1 && computerChoice == 2){
//User plays PAPER and computer plays SCISSORS
computerWinCount++;
showComputerWinMessage();
}else if(userChoice == 2 && computerChoice == 0){
//User plays SCISSORS and computer plays ROCK
computerWinCount++;
showComputerWinMessage();
}else if(userChoice == 2 && computerChoice == 1){
//User plays SCISSORS and computer plays PAPER
humanWinCount++;
showHumanWinMessage();
}else{
System.out.println("Unrecougnized user input!!");
System.out.println("Please Enter correct values!!");
continue;
}
}
And the entire remodeled code should be looking something like this:
public class RockPepperScissor {
private Random rand;
private int humanWinCount;
private int computerWinCount;
private int tieCount; //Not Required, but still keeping in track.
public RockPepperScissor(){
rand = new Random();
humanWinCount = 0;
computerWinCount = 0;
tieCount = 0;
}
public void startGame(){
Scanner sc = new Scanner(System.in);
System.out.println("Welcome to Rock Paper Scissors, a game programmed by Daniel Park. Would you like to start? (Y/N)");
String userChoice = sc.nextLine();
if(userChoice.equalsIgnoreCase("Y")){
startGameLogic(sc);
}else{
if(userChoice.equalsIgnoreCase("N")){
System.out.println("Do you want to reconsider?? (Y/N)");
String secondChance = sc.nextLine();
if(secondChance.equalsIgnoreCase("Y")){
startGameLogic(sc);
}else{
System.exit(0);
}
}else{
System.out.println("Unable to identify your input!! Stopping the game!!");
System.exit(0);
}
}
sc.close();
}
public void startGameLogic(Scanner sc){
while(true){
System.out.println();
/*
* If either one wins, break out of the game
* and decide the winner.
*/
if(humanWinCount == 5 || computerWinCount == 5){
break;
}
System.out.println("Choose 0, 1, or 2 (Rock/Paper/Scissor)");
//Read user's choice
int userChoice = Integer.parseInt(sc.nextLine());
//Computer will play it's turn
int computerChoice = rand.nextInt(3);
//Start comparing player's choice vs Computer's choice
if(userChoice == computerChoice){
tieCount++;
showTieMessage();
}else if(userChoice == 0 && computerChoice == 1){
//User plays ROCK and computer plays PAPER
computerWinCount++;
showComputerWinMessage();
}else if(userChoice == 0 && computerChoice == 2){
//User plays ROCK and computer plays SCISSORS
humanWinCount++;
showHumanWinMessage();
}else if(userChoice == 1 && computerChoice == 0){
//User plays PAPER and computer plays ROCK
humanWinCount++;
showHumanWinMessage();
}else if(userChoice == 1 && computerChoice == 2){
//User plays PAPER and computer plays SCISSORS
computerWinCount++;
showComputerWinMessage();
}else if(userChoice == 2 && computerChoice == 0){
//User plays SCISSORS and computer plays ROCK
computerWinCount++;
showComputerWinMessage();
}else if(userChoice == 2 && computerChoice == 1){
//User plays SCISSORS and computer plays PAPER
humanWinCount++;
showHumanWinMessage();
}else{
System.out.println("Unrecougnized user input!!");
System.out.println("Please Enter correct values!!");
continue;
}
}
}
public void showHumanWinMessage(){
System.out.println("YOU WON!!");
System.out.println("Your wins: " + humanWinCount);
System.out.println("Computer wins: " + computerWinCount);
System.out.println("Ties: " + tieCount);
}
public void showComputerWinMessage(){
System.out.println("YOU LOST!!");
System.out.println("Your wins: " + humanWinCount);
System.out.println("Computer wins: " + computerWinCount);
System.out.println("Ties: " + tieCount);
}
public void showTieMessage(){
System.out.println("Tie!!");
System.out.println("Your wins: " + humanWinCount);
System.out.println("Computer wins: " + computerWinCount);
System.out.println("Ties: " + tieCount);
}
public void decideWinner(){
if(humanWinCount > computerWinCount){
System.out.println();
System.out.println("Yippee!! You won the Game!!");
}else if(computerWinCount > humanWinCount){
System.out.println();
System.out.println("Oops!! You lost the Game!!");
System.out.println("Better Luck Next Time!!");
}
}
public static void main(String[] args) {
RockPepperScissor rps = new RockPepperScissor();
rps.startGame();
rps.decideWinner();
}
}
I hope this helps you in your learning activity.
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