Use the loadHTMLString(_:baseURL:) method to begin loading local HTML files or the loadRequest(_:) method to begin loading web content. Use the stopLoading() method to stop loading, and the isLoading property to find out if a web view is in the process of loading.
probably it is better to use NSString and load html document as follows:
Objective-C
NSString *htmlFile = [[NSBundle mainBundle] pathForResource:@"sample" ofType:@"html"];
NSString* htmlString = [NSString stringWithContentsOfFile:htmlFile encoding:NSUTF8StringEncoding error:nil];
[webView loadHTMLString:htmlString baseURL: [[NSBundle mainBundle] bundleURL]];
Swift
let htmlFile = NSBundle.mainBundle().pathForResource("fileName", ofType: "html")
let html = try? String(contentsOfFile: htmlFile!, encoding: NSUTF8StringEncoding)
webView.loadHTMLString(html!, baseURL: nil)
Swift 3 has few changes:
let htmlFile = Bundle.main.path(forResource: "intro", ofType: "html")
let html = try? String(contentsOfFile: htmlFile!, encoding: String.Encoding.utf8)
webView.loadHTMLString(html!, baseURL: nil)
Did you try?
Also check that the resource was found by pathForResource:ofType:inDirectory
call.
EDIT 2016-05-27 - loadRequest
exposes "a universal Cross-Site Scripting vulnerability." Make sure you own every single asset that you load. If you load a bad script, it can load anything it wants.
If you need relative links to work locally, use this:
NSURL *url = [[NSBundle mainBundle] URLForResource:@"my" withExtension:@"html"];
[webView loadRequest:[NSURLRequest requestWithURL:url]];
The bundle will search all subdirectories of the project to find my.html
. (the directory structure gets flattened at build time)
If my.html
has the tag <img src="some.png">
, the webView will load some.png
from your project.
by this you can load html file which is in your project Assets(bundle) to webView.
UIWebView *web = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, 320, 460)];
[web loadRequest:[NSURLRequest requestWithURL:[NSURL fileURLWithPath:[[NSBundle mainBundle]
pathForResource:@"test" ofType:@"html"]isDirectory:NO]]];
may be this is useful to you.
I guess you need to allocate
and init your webview
first::
- (void)viewDidLoad
{
NSString *htmlFile = [[NSBundle mainBundle] pathForResource:@"sample" ofType:@"html" inDirectory:@"html_files"];
NSData *htmlData = [NSData dataWithContentsOfFile:htmlFile];
webView = [[UIWebView alloc] init];
[webView loadData:htmlData MIMEType:@"text/html" textEncodingName:@"UTF-8" baseURL:[NSURL URLWithString:@""]];
[super viewDidLoad];
}
A Simple Copy-Paste code snippet:
-(void)LoadLocalHtmlFile:(NSString *)fileName onWebVu:(UIWebView*)webVu
{
[webVu loadRequest:[NSURLRequest requestWithURL:[NSURL fileURLWithPath:[[NSBundle mainBundle]pathForResource:fileName ofType:@"html"]isDirectory:NO]]];
}
Note:
Make sure the html file's Target membership is checked otherwise following exception will get thrown :-
Terminating app due to uncaught exception
'NSInvalidArgumentException', reason: '*** -[NSURL initFileURLWithPath:isDirectory:]: nil string parameter'
For Swift 3 and Swift 4:
let htmlFile = Bundle.main.path(forResource: "name_resource", ofType: "html")
let html = try! String(contentsOfFile: htmlFile!, encoding: String.Encoding.utf8)
self.webView.loadHTMLString(html, baseURL: nil)
UIWebView *web=[[UIWebView alloc]initWithFrame:self.view.frame];
//[self.view addSubview:web];
NSString *filePath=[[NSBundle mainBundle]pathForResource:@"browser_demo" ofType:@"html" inDirectory:nil];
[web loadRequest:[NSURLRequest requestWhttp://stackoverflow.com/review/first-postsithURL:[NSURL fileURLWithPath:filePath]]];
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