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How to learn OpenGL 3.0? [closed]

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opengl

Is there a good book that focuses on the programmable aspect of OpenGL 3.0

I want something like the OpenGL Super Bible, but focusing solely on the "new testament" part -- the programmable rather than the fixed pipeline.

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anon Avatar asked Jan 14 '10 22:01

anon


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1 Answers

The Orange Book: http://books.google.it/books?id=kDXOXv_GeswC&dq=opengl+shading+language&printsec=frontcover&source=bn&hl=it&ei=KChiS7-_Ityi_QarxsyMDA&sa=X&oi=book_result&ct=result&resnum=4&ved=0CB4Q6AEwAw#v=onepage&q=&f=false

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Luca Avatar answered Oct 04 '22 01:10

Luca