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How to keep pin and map centered above moving overlay in an MKMapView

How can I keep a pin centered on a map whilst I move (via Pan Gesture) another view vertically over the map such that the pin remains above the overlay (not an actual MapKit overlay).

See attached screenshots for the first and final states.

I've got the CGRect of the space between the overlay and the top of the screen as the user pan's up / down. However, how I use that to move the map and pin whilst zooming into the map as the user pans upward..and zoom back out again when the user pans downward, has eluded me so far.

I've tried different approaches, from attempting to adjust the visible rect to adjusting the map view's frame. The answer may lie in some MKMapRect / Region trickery..

Initial state

Final state with overlay panned upward

(Hand icon by Freepik CC BY 3.0)

like image 210
Aodh Avatar asked May 17 '15 14:05

Aodh


1 Answers

Actually, keithbhunter's code is slow because besides updating the region faster than it can load it, the map is also changing height which causes extra overhead!

I updated the code so that it runs smooth.

With this code what i do is keep the map view the same size but instead i move the point of center to compensate for the height of the sliding view.

For this code to work, you have to modify keithbhunter's setup so that the mapView's bottom constraint is pinned completely to the superview's bottom (and not to the slidingView (so that the mapView is always the same size as the super view). For the rest the setup is the same.

enter image description here

Also it is possible to customize the amount of zoom with the variable maxMetersDistance

Here i'm, always centering on the Eifel tower

enter image description hereenter image description here

import UIKit
import MapKit

class ViewController: UIViewController {

    @IBOutlet weak var mapView: MKMapView!
    @IBOutlet weak var slidingView: UIView!
    @IBOutlet weak var slidingViewHeight: NSLayoutConstraint!
    var maxMetersDistance:CGFloat = 10000.0; // customize this to set how far the map zooms out of the interest area

    override func viewDidLoad() {
        super.viewDidLoad()
        let pan = UIPanGestureRecognizer(target: self, action: "viewDidPan:")
        self.slidingView.addGestureRecognizer(pan)
        firstTimeCenter()
    }

    func firstTimeCenter(){
         var coordinate = CLLocationCoordinate2D(latitude: 48.8582, longitude: 2.2945)
        let region = MKCoordinateRegionMakeWithDistance(coordinate, Double(maxMetersDistance), Double(maxMetersDistance))
        self.mapView.setRegion(region, animated: true)
    }

    func reloadMap() {
        let height = CGFloat(self.slidingViewHeight.constant)
        var regionDistance = (maxMetersDistance / self.view.frame.height) * height
        regionDistance = maxMetersDistance - regionDistance
        var coordinate = CLLocationCoordinate2D(latitude: 48.8582, longitude: 2.2945)
        var mapRect = mapView.visibleMapRect;
        var metersPerMapPoint = MKMetersPerMapPointAtLatitude(coordinate.latitude);
        var metersPerPixel = CGFloat(metersPerMapPoint) * CGFloat(mapRect.size.width) / CGFloat(mapView.bounds.size.width);
        var totalMeters = Double(metersPerPixel) * Double(height/2)

        coordinate = self.translateCoord(coordinate, MetersLat: -totalMeters, MetersLong: 0.0)

        let region = MKCoordinateRegionMakeWithDistance(coordinate, Double(regionDistance), Double(regionDistance))
        self.mapView.setRegion(region, animated: false)
    }

    func viewDidPan(panGesture: UIPanGestureRecognizer) {
        let location = panGesture.locationInView(self.view)
        self.slidingViewHeight.constant = self.view.frame.size.height - location.y
        self.reloadMap()
    }

    func translateCoord(coord:CLLocationCoordinate2D, MetersLat:Double,  MetersLong:Double)->CLLocationCoordinate2D{
        var tempCoord = CLLocationCoordinate2D()
        var tempRegion = MKCoordinateRegionMakeWithDistance(coord, MetersLat, MetersLong);
        var tempSpan = tempRegion.span;
        tempCoord.latitude = coord.latitude + tempSpan.latitudeDelta;
        tempCoord.longitude = coord.longitude + tempSpan.longitudeDelta;
        return tempCoord;
    }

}
like image 114
Juan Carlos Ospina Gonzalez Avatar answered Nov 15 '22 04:11

Juan Carlos Ospina Gonzalez