I have an application where I'm building a function, marshal_and_apply
, which calls some other function (or functor), f
with some arguments. marshal_and_apply
's job is to apply some special marshaling for the arguments depending on the type of f
's parameters.
If one of f
's parameters is of a special type, marshal_me<T>
, then marshal_and_apply
will marshal the parameter through some specially allocated storage before passing it to f
. In order to perform the allocation, the storage requirements of all the parameters must be known to marshal_and_apply
before any can be marshaled.
Some examples:
template<typename Function, typename... Args>
void marshal_and_apply(Function f, Args... args);
void func1(int x, int y);
void func2(marshal_me<int> x, int y);
void func3(marshal_me<int> x, marshal_me<int> y, marshal_me<int> z);
// this call would be equivalent to:
// func1(7,13)
marshal_and_apply(func1, 7, 13);
// this call would be equivalent to:
// auto storage = my_allocator(sizeof(int));
// auto x = marshal_me<int>(7, storage);
// func2(x, 13);
marshal_and_apply(func2, 7, 13);
// this call would be equivalent to:
// auto storage = my_allocator(sizeof(int) + sizeof(int) + sizeof(int));
// auto x = marshal_me<int>(7, storage);
// auto y = marshal_me<int>(13, storage + sizeof(int));
// auto z = marshal_me<int>(42, storage + sizeof(int) + sizeof(int));
// func3(x,y,z);
marshal_and_apply(func3, 7, 13, 42);
To solve this problem, it seems that marshal_and_apply
requires a mechanism to inspect the types of f
's parameters. I suspect this isn't possible in general, but it may be possible to recognize whether one of a special set of types (in this case, marshal_me<T>
) is convertible to the type of a particular parameter.
How should I build marshal_and_apply
?
Maybe something like this:
template<typename Function, typename... Args>
void marshal_and_apply(Function f, Args &&... args)
{
f(InspectAndModify<Args>::process(sizeof...(Args), std::forward<Args>(args))...);
}
Now define:
template <typename T> struct InspectAndModify
{
static T&& process(unsigned int N, T && t)
{
return std::forward<T>(t);
}
};
template <typename T> struct InspectAndModify<marshal_me<T>>
{
static T&& process(unsigned int N, marshal_me<T> && m)
{
/* ... */
}
};
Something completely different: This approach first dissects the function signature, and then performs a "static transform" on each pair of types, which is where you can insert the marshal_me
specialization:
template <typename T> struct marshal_me { marshal_me(T) { } };
template <typename To, typename From> struct static_transform;
template <typename T> struct static_transform<T, T>
{
static T go(T t) { return t; }
};
template <typename T> struct static_transform<T, T&>
{
static T go(T & t) { return t; }
};
template <typename T> struct static_transform<marshal_me<T>, T>
{
static marshal_me<T> go(T && t) { return std::forward<T>(t); }
};
template<typename T, typename... Args>
struct marshal_impl
{
template <typename ...Urgs>
static T go(T(*f)(Urgs...), Args &&... args)
{
return f(static_transform<Urgs, Args>::go(std::forward<Args>(args))...);
}
};
template<typename Function, typename... Args>
void marshal_and_apply(Function f, Args &&... args)
{
marshal_impl<void, Args...>::go(static_cast<typename std::decay<Function>::type>(f),
std::forward<Args>(args)...);
}
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