I'm using opengl, using the GLUT and GLEW libraries to create a plugin for a certain application.
This plugin doesn't start with a simple int main(argc, argv). So i can't pass these values to glutInit().
I tried something like this:
glutInit(0, NULL); <--- Crash
GLenum err = glewInit();
But i crashed when it tried to call the glutInit() function. Can i reconstruct those params some how, so that it won't crash and still be able to use the Glut library..??
You can do it like this :
#include <GL/freeglut.h>
int main()
{
char fakeParam[] = "fake";
char *fakeargv[] = { fakeParam, NULL };
int fakeargc = 1;
glutInit( &fakeargc, fakeargv );
//...
}
but take a note that it is an ugly hack.
You might have to call glutInit
with a valid argv
parameter, even if you don't have any:
char *my_argv[] = { "myprogram", NULL };
int my_argc = 1;
glutInit(&my_argc, my_argv);
It might also be that the first parameter is a pointer to an int
, and it can't be NULL? Then it might be enough to only pass a valid argc
parameter:
int my_argc = 0;
glutInit(&my_argc, NULL);
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