I'm a newbie to HTML, CSS and JS. Currently I'm working on JavaScript to create a pie chart. My doubt is how can I include a CSS hover
function within a function.
Can anyone help me include CSS hover
inside a function in the JavaScript code below?
<script type="text/javascript">
function PieChart(id, o) {
this.includeLabels = true;
if (o.includeLabels == undefined) {
this.includeLabels = false;
}
else {
this.includeLabels = o.includeLabels;
}
this.data = o.data ? o.data : [30, 70, 45, 65, 20, 130];
this.labels = o.labels ? o.labels : ["First", "Second", "Third", "Fourth", "Fifth", "Sixth"];
this.colors = o.colors ? o.colors : [
["#bbddb3", "#1d8e04"], // green
["#e2f5b4", "#9edd08"], // yellow green
["#fdfbb4", "#faf406"], // yellow
["#fbd4b7", "#f2700f"], // orange
["#f8bdb4", "#ea2507"], // red
["#e2bcbd", "#9e2126"] // purple
];
this.canvas = document.getElementById(id);
}
PieChart.prototype = {
select: function(segment) {
var self = this;
var context = this.canvas.getContext("2d");
this.drawSegment(this.canvas, context, segment, this.data[segment], true, this.includeLabels);
},
draw: function() {
var self = this;
var context = this.canvas.getContext("2d");
for (var i = 0; i < this.data.length; i++) {
this.drawSegment(this.canvas, context, i, this.data[i], true, this.includeLabels);
}
},
drawSegment: function(canvas, context, i, size, isSelected, includeLabels) {
var self = this;
context.save();
var centerX = Math.floor(canvas.width / 2);
var centerY = Math.floor(canvas.height / 2);
radius = Math.floor(canvas.width / 2);
var startingAngle = self.degreesToRadians(self.sumTo(self.data, i));
var arcSize = self.degreesToRadians(size);
var endingAngle = startingAngle + arcSize;
context.beginPath();
context.moveTo(centerX, centerY);
context.arc(centerX, centerY, radius, startingAngle, endingAngle, false);
context.closePath();
isSelected ?
context.fillStyle = self.colors[i][1] :
context.fillStyle = self.colors[i][0];
context.fill();
context.restore();
if (includeLabels && (self.labels.length > i)) {
self.drawSegmentLabel(canvas, context, i, isSelected);
}
},
drawSegmentLabel: function(canvas, context, i, isSelected) {
var self = this;
context.save();
var x = Math.floor(canvas.width / 2);
var y = Math.floor(canvas.height / 2);
var angle = self.degreesToRadians(self.sumTo(self.data, i));
context.translate(x, y);
context.rotate(angle);
context.textAlign = 'center';
var fontSize = Math.floor(canvas.height / 25);
context.font = fontSize + "pt Helvetica";
var dx = Math.floor(canvas.width * 0.5) - 100;
var dy = Math.floor(canvas.height * 0.05);
context.fillText(self.labels[i], dx, dy+dy);
alert(self.labels[i]);
context.restore();
},
drawLabel: function(i) {
var self = this;
var context = this.canvas.getContext("2d");
var size = self.data[i];
self.drawSegmentLabel(this.canvas, context, i, size, true);
},
degreesToRadians: function(degrees) {
return (degrees * Math.PI)/180;
},
sumTo: function(a, i) {
var sum = 0;
for (var j = 0; j < i; j++) {
sum += a[j];
}
return sum;
}
}
</script>
var styleEl = document.createElement('style'); styleEl.innerHTML = 'body{color:blue; ... other styles}'; document.head.appendChild(styleEl);
document.body.style.cssText = 'color:#abcdef;';
document.body.style.color = 'black';
there may be some other tricks.
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