With this code (just a class of test):
typedef unsigned short UInt16;
template<class T>
class CClass
{
public:
SValue* getNewSValue(void);
private:
typedef struct {
T *mValue;
T *next;
T *previous;
UInt16 index;
} SValue;
};
template<typename T>
SValue* CClass<T>::getNewSValue(void)
{
return new SValue;
}
I have the following errors:
error C2143: syntax error : missing ';' before '*'
error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
Is it possible to use a Struct within a class? If I declare the struct out of the class the template doesn't see the template T
.
$9.2/2- The key is the below quote from the C++ Standard03
`A class is considered a completely-defined object type (3.9) (or complete type) at the closing } of the class-specifier. Within the class member-specification, the class is regarded as complete within function bodies, default arguments and constructor ctor-initializers (including such things in nested classes). Otherwise it is regarded as incomplete within its own class member-specification.
Don't know what is UINT16
, but the following should work
template<class T>
class CClass
{
private:
typedef struct {
T *mValue;
T *next;
T *previous;
short int index; // Replacing with int for illustration only
} SValue;
public:
SValue* getNewSValue(void);
private:
};
EDIT 3: The ***
came there trying to make the change BOLD (which I should have deleted anyways)
template<class T> typename CClass<T>::SValue* CClass<T>::getNewSValue(void)
{
return new SValue;
}
int main(){
CClass<int> s;
s.getNewSValue();
}
Since the member function definition is in global scope, you need to qualify its return type with CClass::
to refer to the name within class scope. Also, the typename
keyword is needed when referring to typenames nested within templates.
template<typename T>
typename CClass<T>::SValue* CClass<T>::getNewSValue(void)
Also, the nested struct is unnamed. Note that in C++, classes and structs have proper names, and a typedef name is not a class name. You will be much better off avoiding the typedef.
struct SValue {
T *mValue;
T *next;
T *previous;
UInt16 index;
};
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