You can do it sneakily† using the undocumented PHAsset.ALAssetURL
property, but I'm looking for something documented.
† In Objective-C, this will help
@interface PHAsset (Sneaky)
@property (nonatomic, readonly) NSURL *ALAssetURL;
@end
Create the assetURL by leveraging the localidentifier of the PHAsset
.
Example:
PHAsset.localidentifier
returns 91B1C271-C617-49CE-A074-E391BA7F843F/L0/001
Now take the 32 first characters to build the assetURL, like:
assets-library://asset/asset.JPG?id=91B1C271-C617-49CE-A074-E391BA7F843F&ext=JPG
You might change the extension JPG
depending on the UTI of the asset (requestImageDataForAsset
returns the UTI), but in my testing the extensions of the assetURL seems to be ignored anyhow.
I wanted to be able to get a URL for an asset too. However, I have realised that the localIdentifier
can be persisted instead and used to recover the PHAsset
.
PHAsset* asset = [PHAsset fetchAssetsWithLocalIdentifiers:@[localIdentifier] options:nil].firstObject;
Legacy asset URLs can be converted using:
PHAsset* legacyAsset = [PHAsset fetchAssetsWithALAssetUrls:@[assetUrl] options:nil].firstObject;
NSString* convertedIdentifier = legacyAsset.localIdentifier;
(before that method gets obsoleted...)
(Thanks holtmann - localIdentifier
is hidden away in PHObject
.)
Here is working code tested on iOS 11 both simulator and device
PHFetchResult *result = [PHAsset fetchAssetsWithMediaType:PHAssetMediaTypeImage options:nil];
[result enumerateObjectsUsingBlock:^(id _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
PHAsset *asset = (PHAsset *)obj;
[asset requestContentEditingInputWithOptions:nil completionHandler:^(PHContentEditingInput * _Nullable contentEditingInput, NSDictionary * _Nonnull info) {
NSLog(@"URL:%@", contentEditingInput.fullSizeImageURL.absoluteString);
NSString* path = [contentEditingInput.fullSizeImageURL.absoluteString substringFromIndex:7];//screw all the crap of file://
NSFileManager *fileManager = [NSFileManager defaultManager];
BOOL isExist = [fileManager fileExistsAtPath:path];
if (isExist)
NSLog(@"oh yeah");
else {
NSLog(@"damn");
}
}];
}];
Read the bottom!
The resultHandler
for PHImageManager.requestImage
returns 2 objects: result
and info
.
You can get the original filename for the PHAsset
(like IMG_1043.JPG
) as well as its full path on the filesystem with:
let url = info?["PHImageFileURLKey"] as! URL
This should work right, but for some reason it doesn't. So basically, you have to copy your image to a file then access that then delete it.
The PHImageFileURLKey
is usable to get the original file name, but you cannot actually access that file. It probably has to do with the fact that code in the background can access the file while other apps can delete it.
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