You need a suitable software like Visual C to open a PCH file. Without proper software you will receive a Windows message "How do you want to open this file?" or "Windows cannot open this file" or a similar Mac/iPhone/Android alert.
pch stands for precompiled header. In computer programming, a precompiled header is a (C or C++) header file that is compiled into an intermediate form that is faster to process for the compiler.
The file stdafx. h is usually used as a precompiled header file. Precompiled headers help to speed up compilation when a group of files in a project do not change.
NOTE: Later versions of the IDE may use "pch" rather than "stdafx" in the default names for related files. It may be necessary to substitute pch for stdafx in the instructions below. I apologize. It's not my fault.
Click Okay
If you do not have stdafx.h in your Header Files put it there. Edit it to #include all the headers you want precompiled.
Lucky 13. Cross your fingers and hit Build.
Precompiled Header (pch) use is a two-step process.
In step one, you compile a stub file (In VS200x it's usually called stdafx.cpp
. Newer versions use pch.cpp
.). This stub file indirectly includes only the headers you want precompiled. Typically, one small header (usually stdafx.h
or pch.hpp
) lists standard headers such as <iostream>
and <string>
, and this is then included in the stub file. Compiling this creates the .pch file.
In step 2, your actual source code includes the same small header from step 1 as the first header. The compiler, when it encounters this special header, reads the corresponding .pch file instead. That means it doesn't have to (re)compile those standard headers every time.
In your case, it seems step 1 fails. Is the stub file still present? In your case, that would probably be xxxxx.cpp
. It must be a file that's compiled with /Yc:xxxxx.pch
, since that's the compiler flag to indicate it's step 1 of the PCH process. If xxxxx.cpp
is present, and is such a stub file, then it's probably missing its /Yc:
compiler option.
Fix:
Make sure you have xxxxx.cpp in your project
Compile xxxxx.cpp with /Yc flag (Create Precompiled Header)
(right click on xxxxx.cpp -> properties -> Precompiled Headers -> create)
Compile all other files with /Yu flag (Use Precompiled Header)
(right click on project -> properties -> Precompiled Headers -> use)
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