Now that youtube supports 360 degree video[1], how can I export a 360 degree frame from THREE.JS scene to be viewable as a photosphere texture or even within a youtube video?
The viewer to use the export could be like the one at http://blog.thematicmapping.org/2014/01/photo-spheres-with-threejs.html
[2] http://www.wired.com/2015/03/youtube-360-degree-video/
https://support.solidangle.com/display/mayatut/Creating+a+Basic+Spherical+Camera http://www.canadiannaturephotographer.com/sphericalpans.html https://www.flickr.com/photos/sbprzd/4008650304/
I put together a few different libraries to enable 360 video and photo capture from Three.js
https://github.com/imgntn/j360
here is what I did.
I set up 6 cameras, captured each viewport and fed it into a 360 shader as texturecube.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With