I have a number of BufferGeometries, which consist a scene, and their meshes have been transferred to different positions. I was wondering if there is a way to export this scene, from meshes, containing BufferGeometries to STL file. Thank you very much.
You can convert you BufferGeometries to Geometry like so:
var geometry = new THREE.Geometry().fromBufferGeometry( bufferGeometry );
then you can export to STL format.
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