I am working on capturing and streaming audio to RTMP server at a moment. I work under MacOS (in Xcode), so for capturing audio sample-buffer I use AVFoundation-framework. But for encoding and streaming I need to use ffmpeg-API and libfaac encoder. So output format must be AAC (for supporting stream playback on iOS-devices).
And I faced with such problem: audio-capturing device (in my case logitech camera) gives me sample-buffer with 512 LPCM samples, and I can select input sample-rate from 16000, 24000, 36000 or 48000 Hz. When I give these 512 samples to AAC-encoder (configured for appropriate sample-rate), I hear a slow and jerking audio (seems as like pice of silence after each frame).
I figured out (maybe I am wrong), that libfaac encoder accepts audio frames only with 1024 samples. When I set input samplerate to 24000 and resample input sample-buffer to 48000 before encoding, I obtain 1024 resampled samples. After encoding these 1024 sampels to AAC, I hear proper sound on output. But my web-cam produce 512 samples in buffer for any input samplerate, when output sample-rate must be 48000 Hz. So I need to do resampling in any case, and I will not obtain exactly 1024 samples in buffer after resampling.
Is there a way to solve this problem within ffmpeg-API functionality?
I would be grateful for any help.
PS: I guess that I can accumulate resampled buffers until count of samples become 1024, and then encode it, but this is stream so there will be troubles with resulting timestamps and with other input devices, and such solution is not suitable.
The current issue came out of the problem described in [question]: How to fill audio AVFrame (ffmpeg) with the data obtained from CMSampleBufferRef (AVFoundation)?
Here is a code with audio-codec configs (there also was video stream but video work fine):
/*global variables*/
static AVFrame *aframe;
static AVFrame *frame;
AVOutputFormat *fmt;
AVFormatContext *oc;
AVStream *audio_st, *video_st;
Init ()
{
AVCodec *audio_codec, *video_codec;
int ret;
avcodec_register_all();
av_register_all();
avformat_network_init();
avformat_alloc_output_context2(&oc, NULL, "flv", filename);
fmt = oc->oformat;
oc->oformat->video_codec = AV_CODEC_ID_H264;
oc->oformat->audio_codec = AV_CODEC_ID_AAC;
video_st = NULL;
audio_st = NULL;
if (fmt->video_codec != AV_CODEC_ID_NONE)
{ //… /*init video codec*/}
if (fmt->audio_codec != AV_CODEC_ID_NONE) {
audio_codec= avcodec_find_encoder(fmt->audio_codec);
if (!(audio_codec)) {
fprintf(stderr, "Could not find encoder for '%s'\n",
avcodec_get_name(fmt->audio_codec));
exit(1);
}
audio_st= avformat_new_stream(oc, audio_codec);
if (!audio_st) {
fprintf(stderr, "Could not allocate stream\n");
exit(1);
}
audio_st->id = oc->nb_streams-1;
//AAC:
audio_st->codec->sample_fmt = AV_SAMPLE_FMT_S16;
audio_st->codec->bit_rate = 32000;
audio_st->codec->sample_rate = 48000;
audio_st->codec->profile=FF_PROFILE_AAC_LOW;
audio_st->time_base = (AVRational){1, audio_st->codec->sample_rate };
audio_st->codec->channels = 1;
audio_st->codec->channel_layout = AV_CH_LAYOUT_MONO;
if (oc->oformat->flags & AVFMT_GLOBALHEADER)
audio_st->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
}
if (video_st)
{
// …
/*prepare video*/
}
if (audio_st)
{
aframe = avcodec_alloc_frame();
if (!aframe) {
fprintf(stderr, "Could not allocate audio frame\n");
exit(1);
}
AVCodecContext *c;
int ret;
c = audio_st->codec;
ret = avcodec_open2(c, audio_codec, 0);
if (ret < 0) {
fprintf(stderr, "Could not open audio codec: %s\n", av_err2str(ret));
exit(1);
}
//…
}
And resampling and encoding audio:
if (mType == kCMMediaType_Audio)
{
CMSampleTimingInfo timing_info;
CMSampleBufferGetSampleTimingInfo(sampleBuffer, 0, &timing_info);
double pts=0;
double dts=0;
AVCodecContext *c;
AVPacket pkt = { 0 }; // data and size must be 0;
int got_packet, ret;
av_init_packet(&pkt);
c = audio_st->codec;
CMItemCount numSamples = CMSampleBufferGetNumSamples(sampleBuffer);
NSUInteger channelIndex = 0;
CMBlockBufferRef audioBlockBuffer = CMSampleBufferGetDataBuffer(sampleBuffer);
size_t audioBlockBufferOffset = (channelIndex * numSamples * sizeof(SInt16));
size_t lengthAtOffset = 0;
size_t totalLength = 0;
SInt16 *samples = NULL;
CMBlockBufferGetDataPointer(audioBlockBuffer, audioBlockBufferOffset, &lengthAtOffset, &totalLength, (char **)(&samples));
const AudioStreamBasicDescription *audioDescription = CMAudioFormatDescriptionGetStreamBasicDescription(CMSampleBufferGetFormatDescription(sampleBuffer));
SwrContext *swr = swr_alloc();
int in_smprt = (int)audioDescription->mSampleRate;
av_opt_set_int(swr, "in_channel_layout", AV_CH_LAYOUT_MONO, 0);
av_opt_set_int(swr, "out_channel_layout", audio_st->codec->channel_layout, 0);
av_opt_set_int(swr, "in_channel_count", audioDescription->mChannelsPerFrame, 0);
av_opt_set_int(swr, "out_channel_count", audio_st->codec->channels, 0);
av_opt_set_int(swr, "out_channel_layout", audio_st->codec->channel_layout, 0);
av_opt_set_int(swr, "in_sample_rate", audioDescription->mSampleRate,0);
av_opt_set_int(swr, "out_sample_rate", audio_st->codec->sample_rate,0);
av_opt_set_sample_fmt(swr, "in_sample_fmt", AV_SAMPLE_FMT_S16, 0);
av_opt_set_sample_fmt(swr, "out_sample_fmt", audio_st->codec->sample_fmt, 0);
swr_init(swr);
uint8_t **input = NULL;
int src_linesize;
int in_samples = (int)numSamples;
ret = av_samples_alloc_array_and_samples(&input, &src_linesize, audioDescription->mChannelsPerFrame,
in_samples, AV_SAMPLE_FMT_S16P, 0);
*input=(uint8_t*)samples;
uint8_t *output=NULL;
int out_samples = av_rescale_rnd(swr_get_delay(swr, in_smprt) +in_samples, (int)audio_st->codec->sample_rate, in_smprt, AV_ROUND_UP);
av_samples_alloc(&output, NULL, audio_st->codec->channels, out_samples, audio_st->codec->sample_fmt, 0);
in_samples = (int)numSamples;
out_samples = swr_convert(swr, &output, out_samples, (const uint8_t **)input, in_samples);
aframe->nb_samples =(int) out_samples;
ret = avcodec_fill_audio_frame(aframe, audio_st->codec->channels, audio_st->codec->sample_fmt,
(uint8_t *)output,
(int) out_samples *
av_get_bytes_per_sample(audio_st->codec->sample_fmt) *
audio_st->codec->channels, 1);
aframe->channel_layout = audio_st->codec->channel_layout;
aframe->channels=audio_st->codec->channels;
aframe->sample_rate= audio_st->codec->sample_rate;
if (timing_info.presentationTimeStamp.timescale!=0)
pts=(double) timing_info.presentationTimeStamp.value/timing_info.presentationTimeStamp.timescale;
aframe->pts=pts*audio_st->time_base.den;
aframe->pts = av_rescale_q(aframe->pts, audio_st->time_base, audio_st->codec->time_base);
ret = avcodec_encode_audio2(c, &pkt, aframe, &got_packet);
if (ret < 0) {
fprintf(stderr, "Error encoding audio frame: %s\n", av_err2str(ret));
exit(1);
}
swr_free(&swr);
if (got_packet)
{
pkt.stream_index = audio_st->index;
pkt.pts = av_rescale_q(pkt.pts, audio_st->codec->time_base, audio_st->time_base);
pkt.dts = av_rescale_q(pkt.dts, audio_st->codec->time_base, audio_st->time_base);
// Write the compressed frame to the media file.
ret = av_interleaved_write_frame(oc, &pkt);
if (ret != 0) {
fprintf(stderr, "Error while writing audio frame: %s\n",
av_err2str(ret));
exit(1);
}
}
FFmpeg supports two AAC-LC encoders ( aac and libfdk_aac ) and one HE-AAC (v1/2) encoder ( libfdk_aac ). The license of libfdk_aac is not compatible with GPL, so the GPL does not permit distribution of binaries containing incompatible code when GPL-licensed code is also included.
ffmpeg is a command-line tool that converts audio or video formats. It can also capture and encode in real-time from various hardware and software sources such as a TV capture card. ffplay is a simple media player utilizing SDL and the FFmpeg libraries.
The Opus audio codec looks like the best codec so far for compressing audio. It has recently become supported in the latest ffmpeg and VLC players.
I also ended up here after having a similar problem. I'm reading audio and video from a Blackmagic Decklink SDI card in 720p50 meaning I had 960 samples per videoframe (48k/50fps) I wanted to encode together with the video. Got really weird audio when only sending 960 samples to aacenc and it didn't really complain about this fact either.
Started to use AVAudioFifo (see ffmpeg/doc/examples/transcode_aac.c) and kept adding frames to it until I had enough frames to satisfy aacenc. This will mean I have samples playing too late I guess, since pts will be set on 1024 samples when the first 960 should really have another value. But, it's not really noticeable as far as I can hear/see.
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