I am trying to declare two properties as optionals in a custom class - a String and an Int.
I'm doing this in MyClass:
var myString: String?
var myInt: Int?
I can decode them ok as follows:
required init?(coder aDecoder: NSCoder) {
  myString = aDecoder.decodeObjectForKey("MyString") as? String
  myInt = aDecoder.decodeIntegerForKey("MyInt")
}
But encoding them gives an error on the Int line:
func encodeWithCoder(aCoder: NSCoder) {
  aCoder.encodeInteger(myInt, forKey: "MyInt")
  aCoder.encodeObject(myString, forKey: "MyString")
}
The error only disappears when XCode prompts me to unwrap the Int as follows:
  aCoder.encodeInteger(myInt!, forKey: "MyInt")
But that obviously results in a crash. So my question is, how can I get the Int to be treated as an optional like the String is? What am I missing?
If it can be optional, you will have to use encodeObject for it, too.
You are using an Objective-C framework and Objective-C allows nil only for objects (class/reference types). An integer cannot be nil in Objective-C.
However, if you use encodeObject, Swift will automatically convert your Int to NSNumber, which can be nil.
Another option is to skip the value entirely:
if let myIntValue = myInt {
    aCoder.encodeInteger(myIntValue, forKey: "MyInt")
}
and use containsValueForKey(_:) when decoding.
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