I'm using C++ without .NET on Win32, how can I download an image over HTTP from a website without having to re-invent the wheel? Is there an API or library that provides a single function to do this?
http://mywebsite/file.imgext --> C:\path\to\dir\file.imgext
WinInet APIs are easier than you think
Here is a complete win32 console program. Can be built with with VS 2010 Express and down loading windows SDK to get WinInit.
// imaged.cpp : Defines the entry point for the console application.
//
// Copy file from internet onto local file
// Uses Wininet API
// program takes 1 mandatory command line argument - URL string
// it downloads ito the current directory, or whatever is passed
// as the second parameter to DownloadURLImage.
// optional parameter, the name of the file (excluding path), by default it uses the
// filename from the URL string.
#include "stdafx.h"
#include <iostream>
#include <windows.h>
#include <WinInet.h> // from SDK
#include "string.h"
//#include<TCHAR.H>
//#include "Tchar.h"
using namespace std ;
int convertURLtofname (TCHAR * szURL, TCHAR * szname )
// extract the filename from the URL
{
char aszfilename [100];
HRESULT result;
char achar[3], aszURL [100];
size_t nchars, i, j;
int fresult;
fresult = 0;
nchars= _tcslen(szURL);
i= nchars -1;
while ((i > 0) && (szURL[i] != '/') && (szURL[i] != '\\')) {i--;}
j= 0; i++;
while (i < nchars) { szname [j++]= szURL[i++]; }
szname[j]=_T('\0');
// wcstombs ( aszfilename, szname, 100 );
// cout << aszfilename << endl;
//----------------------------------------------
return fresult ;
}
int determinepathfilename (TCHAR * szURL, TCHAR * szpath, TCHAR * szname, TCHAR * szpathfilename)
{
// use path and filename when supplied. If filename (e.g. funkypic.jpg) is not supplied, then the
// filename will be extracted from the last part of the URL
int result ;
result= 0;
TCHAR szname_copy [100] ;
if ((szname == NULL) || (szname[0] == '\0'))
convertURLtofname (szURL, szname_copy);
else
_tcscpy (szname_copy, szname);
if ((szpath == NULL) || (szpath[0] == '\0'))
_tcscpy (szpathfilename, szname_copy);
else
{
_tcscpy (szpathfilename, szpath);
_tcscat (szpathfilename, szname_copy);
}
return result ;
}
bool GetFile (HINTERNET hOpen, // Handle from InternetOpen()
TCHAR *szURL, // Full URL
TCHAR * szpath,
TCHAR * szname)
{
DWORD dwSize;
TCHAR szHead[15];
BYTE * szTemp[1024];
HINTERNET hConnect;
FILE * pFile;
TCHAR szpathfilename [100] ;
szHead[0] = '\0';
if ( !(hConnect = InternetOpenUrl( hOpen, szURL, szHead, 15, INTERNET_FLAG_DONT_CACHE, 0)))
{
std::cout << "Error: InternetOpenUrl" << std::endl;
return 0;
}
determinepathfilename (szURL, szpath, szname, szpathfilename);
if ( !(pFile = _tfopen (szpathfilename, _T("wb") ) ) )
{
std::cerr << "Error _tfopen" << std::endl;
return false;
}
do
{
// Keep copying in 1024 bytes chunks, while file has any data left.
// Note: bigger buffer will greatly improve performance.
if (!InternetReadFile (hConnect, szTemp, 1024, &dwSize) )
{
fclose (pFile);
std::cerr << "Error InternetReadFile" << std::endl;
return FALSE;
}
if (!dwSize)
break; // Condition of dwSize=0 indicate EOF. Stop.
else
fwrite(szTemp, sizeof (BYTE), dwSize , pFile);
} // do
while (TRUE);
fflush (pFile);
fclose (pFile);
return TRUE;
}
int DownloadURLImage (TCHAR * szURL, TCHAR * szpath, TCHAR * szname)
{ int result ;
HINTERNET hInternet;
result= 0;
hInternet= InternetOpen (_T("imaged"),
INTERNET_OPEN_TYPE_DIRECT, //__in DWORD dwAccessType
NULL, //__in LPCTSTR lpszProxyName,
NULL, //__in LPCTSTR lpszProxyBypass,
NULL //_in DWORD dwFlags
);
GetFile (hInternet, szURL, szpath, szname) ;
InternetCloseHandle(hInternet);
return result ;
}
int _tmain(int argc, _TCHAR* argv[])
{
if (argc == 2)
{
DownloadURLImage (argv[1], NULL, NULL);
//DownloadURLImage (argv[1], _T"C:/", NULL);
}
else if (argc == 3)
{
DownloadURLImage (argv[1], NULL, argv[2]);
//DownloadURLImage (argv[1], _T"C:/", argv[2]);
}
else
{
cout << "Usage: imaged <image URL>" << endl ;
}
system("pause") ;
return 0;
}
You could use cURLpp
I havn't used it yet, but example20 looks like it could solve your problem.
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