I have a WPF window with a few controls (buttons, groupboxes, etc) and one big Viewport3D
within a Border
.
The viewport shows a 3D scene and I want the arrow keys to move its camera around. The problem: the arrow keys always change the focus to another UIElement
.
How can I disable focus changes by the arrow keys and have them change the camera position instead?
It always difficult to answer without having some code to actually test, because without it, we are just guessing really. Either way, I can't comment on your particular situation, but in general, if we want to stop some pre-defined action from happening in an event, then we typically handle that event and set the e.Handled
property to true
.
Seeing as you already want to handle the KeyDown
event to detect the use of the arrow keys, then you could set the e.Handled
property to true
at the same time. However, you should handle the PreviewKeyDown
event instead, because it occurs before the KeyDown
event and so is more likely to have the effect that you want. Try something like this:
private void TextBox_PreviewKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Left || e.Key == Key.Right)
{
// Move your camera here
e.Handled = true;
}
}
If we want to be able to tab between controls but not arrow key through the same set of controls once they are in keyboard navigation mode it should be that we can set KeyboardNavigation.DirectionalNavigation="None"
for the container (in this case the window).
However it seems there is some bug stopping that solution from working.
The workaround of setting KeyboardNavigation.DirectionalNavigation="Once"
works though.
FocusVisualStyle
is reloaded for the currently selected element.You can try
KeyboardNavigation.TabNavigation = "Local"
for not shifting your focus outside the Viewport3D
.
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