I am setting a microphone on a AVCaptureSession
and I am in need of a switch for the mic. How should I proceed with this?
Do I really need to the captureSession?.removeInput(microphone)
, or is there an easies way?
let microphone = AVCaptureDevice.defaultDevice(withMediaType: AVMediaTypeAudio)
do {
let micInput = try AVCaptureDeviceInput(device: microphone)
if captureSession.canAddInput(micInput) {
captureSession.addInput(micInput)
}
} catch {
print("Error setting device audio input: \(error)")
return false
}
You can always just leave the mic input attached and then using your switch decide what to do with the audio buffer. If the switch is off then don't process the audio data. I found an objc.io article that talks about how to set up the separate audio and video buffers before writing the data with an AVAssetWriter.
By default, all AVCaptureAudioChannel objects exposed by a connection are enabled. You may set enabled to false to stop the flow of data for a particular channel.
https://developer.apple.com/documentation/avfoundation/avcaptureaudiochannel/1388574-isenabled
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