I recently bought an iMac in order to develop my App on Visual Studio for Mac in a better environment (lots of issues on Windows), but on the Visual Studio for mac, there is no UWP projects.
It is understood that I have to create a new .NET project, but what are exactly the steps to follow in order to achieve that correctly for the app to work on Windows with a peace of mind? Should I have gone with Visual Studio code, which support the .NET core framework completely?
I saw on other answers that I need the .NET SDK tool, and so forth, but further details are needed if you don't mind on the why (not the installation stuffs, only the tech savvy explanations for the app to build correctly at the end!
Are you ready to start developing Universal Windows apps, but you don't have a PC handy? That's okay — you can use your Mac! With popular third-party solutions like Apple Boot Camp, Oracle VirtualBox, VMware Fusion, and Parallels Desktop, you can install Windows 10 and Microsoft Visual Studio on your Apple computer.
NET Core is that you can run it on multiple platforms and architectures. So you can build an app that will run on Windows, but also on Linux, macOS and on different architectures like x86 and ARM.
Visual Studio for Mac can be used to build applications and create assemblies during the development of your project. It's important to build your code often to allow you to quickly identify type mismatches, erroneous syntax, misspelled keywords, and other compile-time errors.
You will need to run a Windows installation (eg, via Parallels or Boot Camp) and then run the Windows version of Visual Studio to create UWP apps.
You can do a lot of the business-logic coding inside Visual Studio on MacOS, but you will need Visual Studio and the Windows SDK to use WinRT types (which are required to build a UWP app) and to correctly build / package the app for deployment.
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