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How to determine an interface{} value's "real" type?

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What is interface {} Golang?

interface{} means you can put value of any type, including your own custom type. All types in Go satisfy an empty interface ( interface{} is an empty interface). In your example, Msg field can have value of any type.

What is the value type in interface?

Interfaces are implemented by types, and those types are either value types or reference types. Obviously, both int and string implement IComparable , and int is a value type, and string is a reference type.

What is an interface type?

An interface type is an abstract tagged type that provides a restricted form of multiple inheritance. A tagged type, task type, or protected type may have one or more interface types as ancestors.

What is the difference between structure and interface?

Structs and interfaces are Go's way of organizing methods and data handling. Where structs define the fields of an object, like a Person's first and last name. The interfaces define the methods; e.g. formatting and returning a Person's full name.


You also can do type switches:

switch v := myInterface.(type) {
case int:
    // v is an int here, so e.g. v + 1 is possible.
    fmt.Printf("Integer: %v", v)
case float64:
    // v is a float64 here, so e.g. v + 1.0 is possible.
    fmt.Printf("Float64: %v", v)
case string:
    // v is a string here, so e.g. v + " Yeah!" is possible.
    fmt.Printf("String: %v", v)
default:
    // And here I'm feeling dumb. ;)
    fmt.Printf("I don't know, ask stackoverflow.")
}

Your example does work. Here's a simplified version.

package main

import "fmt"

func weird(i int) interface{} {
    if i < 0 {
        return "negative"
    }
    return i
}

func main() {
    var i = 42
    if w, ok := weird(7).(int); ok {
        i += w
    }
    if w, ok := weird(-100).(int); ok {
        i += w
    }
    fmt.Println("i =", i)
}

Output:
i = 49

It uses Type assertions.


You can use reflection (reflect.TypeOf()) to get the type of something, and the value it gives (Type) has a string representation (String method) that you can print.


Here is an example of decoding a generic map using both switch and reflection, so if you don't match the type, use reflection to figure it out and then add the type in next time.

var data map[string]interface {}

...

for k, v := range data {
    fmt.Printf("pair:%s\t%s\n", k, v)   

    switch t := v.(type) {
    case int:
        fmt.Printf("Integer: %v\n", t)
    case float64:
        fmt.Printf("Float64: %v\n", t)
    case string:
        fmt.Printf("String: %v\n", t)
    case bool:
        fmt.Printf("Bool: %v\n", t)
    case []interface {}:
        for i,n := range t {
            fmt.Printf("Item: %v= %v\n", i, n)
        }
    default:
        var r = reflect.TypeOf(t)
        fmt.Printf("Other:%v\n", r)             
    }
}

Type switches can also be used with reflection stuff:

var str = "hello!"
var obj = reflect.ValueOf(&str)

switch obj.Elem().Interface().(type) {
case string:
    log.Println("obj contains a pointer to a string")
default:
    log.Println("obj contains something else")
}

There are multiple ways to get a string representation of a type. Switches can also be used with user types:

var user interface{}
user = User{name: "Eugene"}

// .(type) can only be used inside a switch
switch v := user.(type) {
case int:
    // Built-in types are possible (int, float64, string, etc.)
    fmt.Printf("Integer: %v", v)
case User:
    // User defined types work as well  
    fmt.Printf("It's a user: %s\n", user.(User).name)
}

// You can use reflection to get *reflect.rtype
userType := reflect.TypeOf(user)
fmt.Printf("%+v\n", userType)

// You can also use %T to get a string value
fmt.Printf("%T", user)

// You can even get it into a string
userTypeAsString := fmt.Sprintf("%T", user)

if userTypeAsString == "main.User" {
    fmt.Printf("\nIt's definitely a user")
}

Link to a playground: https://play.golang.org/p/VDeNDUd9uK6