I have an app which shows fullscreen bitmaps in an activity. In order to provide fast loading time, I load them in the memory. But when the screen changes orientation, I would like to clear the cache in order to fill it again with bitmaps that fit inside the new dimensions. The only problem is that in order to do this, I need to detect when an orientation change occurs. Do anyone know how to detect this?
How to Detect Orientation Change in Layout In Flutter ?? In order to determine the Orientation of the screen, we can use the OrientationBuilder Widget. The OrientationBuilder will determine the current Orientation and rebuild when the Orientation changes.
In this method, when you switch from Portrait to Landscape, a method is called, onConfigurationChanged method.
To determine the app's current Orientation , use the OrientationBuilder widget. The OrientationBuilder calculates the current Orientation by comparing the width and height available to the parent widget, and rebuilds when the size of the parent changes.
See the official documentation http://developer.android.com/guide/topics/resources/runtime-changes.html
Changing it will actually create a new view and onCreate will be called again.
Furthermore you can check it via
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
// Checks the orientation of the screen
if (newConfig.orientation == Configuration.ORIENTATION_LANDSCAPE) {
Toast.makeText(this, "landscape", Toast.LENGTH_SHORT).show();
} else if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT){
Toast.makeText(this, "portrait", Toast.LENGTH_SHORT).show();
}
}
You can check the onSavedInstanceState
from your onCreate
method, if it is not null means this is configuration change.
Another approach is using OrientationEventListener.
It can be used like this:
OrientationEventListener mOrientationEventListener = new OrientationEventListener(
this, SensorManager.SENSOR_DELAY_NORMAL) {
@Override
public void onOrientationChanged(int orientation) {
//checking if device was rotated
if (orientationPortrait != isPortrait(orientation)) {
orientationPortrait = !orientationPortrait;
Log.d(TAG, "Device was rotated!");
}
}
};
To check orientation:
private boolean isPortrait(int orientation) {
return (orientation >= (360 - 90) && orientation <= 360) || (orientation >= 0 && orientation <= 90);
}
And don't forget to enable and disable listener:
if (mOrientationEventListener != null) {
mOrientationEventListener.enable();
}
if (mOrientationEventListener != null) {
mOrientationEventListener.disable();
}
Usually Orientation change calls OnCreate()
unless you have done something to make it do otherwise.
You can put the logic there.
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