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How to detect the existence of a class at runtime in .NET?

Is it possible in a .NET app (C#), to conditionally detect if a class is defined at runtime?

Sample implementation - say you want to create a class object based on a configuration option?

like image 767
Olaseni Avatar asked Mar 27 '10 05:03

Olaseni


2 Answers

string className="SomeClass";
Type type=Type.GetType(className);
if(type!=null)
{
//class with the given name exists
}

For the second part of your question :-

Sample implementation - say you want to create a class object based on a configuration option?

I dont know why you want to do that. However, If your classes implement an interface and you want to dynamically create objects of those classes based on configuration files, I think you can look at Unity IoC container. Its really cool and very easy to use If it fits your scenario. An example on how to do that is here.

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Ashish Gupta Avatar answered Oct 27 '22 20:10

Ashish Gupta


I've done something like that, load a class from the Config and instantiate it. In this example, I needed to make sure the class specified in the config inherited from a class called NinjectModule, but I think you get the idea.

protected override IKernel CreateKernel()
{
    // The name of the class, e.g. retrieved from a config
    string moduleName = "MyApp.MyAppTestNinjectModule";

    // Type.GetType takes a string and tries to find a Type with
    // the *fully qualified name* - which includes the Namespace
    // and possibly also the Assembly if it's in another assembly
    Type moduleType = Type.GetType(moduleName);

    // If Type.GetType can't find the type, it returns Null
    NinjectModule module;
    if (moduleType != null)
    {
        // Activator.CreateInstance calls the parameterless constructor
        // of the given Type to create an instace. As this returns object
        // you need to cast it to the desired type, NinjectModule
        module = Activator.CreateInstance(moduleType) as NinjectModule;
    }
    else
    {
        // If the Type was not found, you need to handle that. You could instead
        // initialize Module through some default type, for example
        // module = new MyAppDefaultNinjectModule();
        // or error out - whatever suits your needs
        throw new MyAppConfigException(
             string.Format("Could not find Type: '{0}'", moduleName),
             "injectModule");
    }

    // As module is an instance of a NinjectModule (or derived) class, we
    // can use it to create Ninject's StandardKernel
    return new StandardKernel(module);
}
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Michael Stum Avatar answered Oct 27 '22 21:10

Michael Stum