Instead of scaling, which I think pinch gesture is usually used for, I am looking to just detect whether the pinch was a pinch in vs pinch out so I can collapse or expand some table sections. How would I go about doing that?
The "scale" property is less than 1 for pinch-in gesture and greater than 1 for pinch-out. This happens for all pinches with 2 fingers.
What I also observed was that if I pinched in with 5 fingers (which is the shortcut to minimize-to-home), the scale value comes exactly 1.0 - everytime. But this is not supported by any Apple documentation that I'm aware of.
You can experiment what the values are coming by simply putting an NSLog in your pinch handling selector
NSLog(@"Scale: %.2f | Velocity: %.2f",pinch.scale,pinch.velocity);
Well, that seems an easy one. The UIPinchGestureRecognizer
class has only two properties, scale
and velocity
. It seems logical that a negative scale
would mean an inward pinch, a positive scale
an outward pinch.
NB: "negative" might be misleading. "Smaller" is 0.0 < scale < 1.0
, "bigger" is scale > 1.0
.
You were right to look at the scale property however it switches around 1, not zero.
- (BOOL) pinchWasOutwards:(UIGestureRecognizer *)gestureRecognizer { return gestureRecognizer.scale > 1; }
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