How to define strong ID types in C++11? It's posible to done alias of integer types but getting warnings from compiler when you mix types?
E.g:
using monsterID = int;
using weaponID = int;
auto dragon = monsterID{1};
auto sword = weaponID{1};
dragon = sword; // I want a compiler warning here!!
if( dragon == sword ){ // also I want a compiler warning here!!
// you should not mix weapons with monsters!!!
}
If youre using boost, try BOOST_STRONG_TYPEDEF
Example from the documentation:
BOOST_STRONG_TYPEDEF(int, a)
void f(int x); // (1) function to handle simple integers
void f(a x); // (2) special function to handle integers of type a
int main(){
int x = 1;
a y;
y = x; // other operations permitted as a is converted as necessary
f(x); // chooses (1)
f(y); // chooses (2)
}
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