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How to define a structure in lisp with arbitrary number of args?

I'm trying to define a structure with some properties I know I want, and an arbitrary number of other properties that aren't necessary for the basic structure.

(defstruct (node (:type list)) label [other args here])

I know in a function you can do:

(defun foo (arg1 &rest args) ...)

Is there some sort of &rest equivalent for defstruct?

I'm just learning lisp, so I have a feeling that I'm missing something. If there isn't an &rest equivalent, any ideas on how I might go about this? Thanks in advance!

like image 807
David Legg Avatar asked Jul 09 '13 17:07

David Legg


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2 Answers

In Common Lisp, structures are thought as rigid and low-level records. They don't have fancy dynamic features.

What you can do with structures is to defined a new structure type which inherits from another one. There is single inheritance available.

To handle dynamic extensibility, a typical way is to add a property list slot to a structure. See the answer of Joshua.

Then there is the Common Lisp Object System, which provides multiple inheritance and you can change classes at runtime. So you can add a slot to a class and the instances of that class update themselves. You can also change the class of an object and slots may get added or deleted. Still, typically all instances of a class will have the same set of slots. Again, one sees that a slot with a property list can be added and used for extensibility.

There are other object systems for Common Lisp, which can easily add slots on a per-instance base. But it is usually too much to use them just for that, since they are quite a bit more powerful.

With CLOS and the Meta-object protocol one can try to hide it. Here I am using LispWorks:

We define a mixin class for our properties:

(defclass property-mixin ()
  ((plist :initform nil))
  #+lispworks
  (:optimize-slot-access nil))

Setting and reading the properties:

(defmethod set-property ((object property-mixin) key value)
  (setf (getf (slot-value object 'plist) key) value))

(defmethod get-property ((object property-mixin) key)
  (getf (slot-value object 'plist) key))

Now we write methods to make SLOT-VALUE accepting our property names:

(defmethod (setf clos:slot-value-using-class)
       (value (class standard-class) (object property-mixin) slot-name)
  (declare (ignorable class)) 
  (if (slot-exists-p object slot-name)
      (call-next-method)
    (progn
      (set-property object slot-name value)
      value)))

(defmethod clos:slot-value-using-class ((class standard-class)
                                        (object property-mixin)
                                        slot-name)
  (declare (ignorable class))
  (if (slot-exists-p object slot-name)
      (call-next-method)
    (get-property object slot-name)))

Example. We define an automobile class with two slots:

(defclass automobile (property-mixin)
  ((company :initarg :company)
   (motor :initarg :motor))
  #+lispworks
  (:optimize-slot-access nil))

Now an instance:

CL-USER 45 > (setf a6 (make-instance 'automobile :company :audi :motor :v6))
#<AUTOMOBILE 402005B47B>

We can get a normal slot value:

CL-USER 46 > (slot-value c1 'motor)
:V6

Let's write to a slot which does not exist, but will be added to our property list:

CL-USER 47 > (setf (slot-value a6 'seats) 4)
4

We can get the value back:

CL-USER 48 > (slot-value c1 'seats)
4
like image 66
Rainer Joswig Avatar answered Oct 15 '22 11:10

Rainer Joswig


It's not clear exactly what you're looking for. The default case for structures is a record type with a fixed number of slots, each of which has a name, and is accessible through a function generated by the defstruct macro. E.g., once you've done

(defstruct node 
  label)

you can access a node's label with node-label and get fast lookup time (since it's typically just an index into a memory chunk). Now, as you're doing, you can opt to use lists as the implementation of structures, in which case node-label is just an alias for car or first.

(defstruct (node (:type list))
  label)

CL-USER> (make-node :label 'some-label)
(SOME-LABEL)
CL-USER> (node-label (make-node :label 'some-label))
SOME-LABEL
CL-USER> (first (make-node :label 'some-label))
SOME-LABEL
CL-USER> (car (make-node :label 'some-label))

If you're looking for arbitrary list-based key value pairs, you probably want a property list, for which Common Lisp contains some convenience functions.

If you want to have a structure that also contains a property list, you could add a special constructor populate that list. For instance,

(defstruct (node (:type list)
                 (:constructor make-node (label &rest plist)))
  label
  plist)

CL-USER> (make-node 'some-label :one 1 :two 2)
(SOME-LABEL (:ONE 1 :TWO 2))
CL-USER> (node-plist (make-node 'some-label :one 1 :two 2))
(:ONE 1 :TWO 2)
like image 27
Joshua Taylor Avatar answered Oct 15 '22 10:10

Joshua Taylor