template<typename... Args>
struct A
{
Args&... args_;
//
// error : only function and template parameters can be parameter packs
//
A(Args&... args) : args_(args)
{}
};
int main()
{
auto a = A(1, 2, 3);
}
My compiler is clang 5.0
with -std=c++1z
.
How to define a class that can save variadic template arguments in such a case?
It takes one fixed argument and then any number of arguments can be passed. The variadic function consists of at least one fixed variable and then an ellipsis(…) as the last parameter. This enables access to variadic function arguments. *argN* is the last fixed argument in the variadic function.
A variadic template is a class or function template that supports an arbitrary number of arguments. This mechanism is especially useful to C++ library developers: You can apply it to both class templates and function templates, and thereby provide a wide range of type-safe and non-trivial functionality and flexibility.
Variadic templates are class or function templates, that can take any variable(zero or more) number of arguments. In C++, templates can have a fixed number of parameters only that have to be specified at the time of declaration. However, variadic templates help to overcome this issue.
Function arguments are placed on the stack. So executing sum_squares(2,3) means placing 2 and 3 (amongst some other things) on the stack. Putting these two values on the stack means advancing the stack pointer enough for two int values, placing our two values in the free space.
That's not possible as far as I know. You have to use a std::tuple
to store the parameters:
template<typename... Args>
struct A
{
std::tuple<std::decay_t<Args>...> args_;
A(Args&&... args) : args_(std::make_tuple(std::forward<Args>(args)...))
{}
};
As of C++17, you can use std::apply
to cal functions with args_
as parameters, instead of unpacking them:
std::apply(func, args_);
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