I've been trying to call a new window from an existing one using python3 and Qt4.
I've created two windows using Qt Designer (the main application and another one), and I've converted the .ui files generated by Qt Designer into .py scripts - but I can't seem to create new windows from the main application.
I tried doing this:
############### MAIN APPLICATION SCRIPT ################
from PyQt4 import QtCore, QtGui
import v2
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
_fromUtf8 = lambda s: s
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName(_fromUtf8("Form"))
Form.resize(194, 101)
self.button1 = QtGui.QPushButton(Form)
self.button1.setGeometry(QtCore.QRect(50, 30, 99, 23))
self.button1.setObjectName(_fromUtf8("button1"))
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
Form.setWindowTitle(QtGui.QApplication.translate("Form", "Form", None, QtGui.QApplication.UnicodeUTF8))
self.button1.setText(QtGui.QApplication.translate("Form", "Ventana", None, QtGui.QApplication.UnicodeUTF8))
self.button1.connect(self.button1, QtCore.SIGNAL(_fromUtf8("clicked()")), self.mbutton1)
def mbutton1(self):
v2.main()
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Form = QtGui.QWidget()
ui = Ui_Form()
ui.setupUi(Form)
Form.show()
sys.exit(app.exec_())
################## SECOND WINDOW #######################
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
_fromUtf8 = lambda s: s
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName(_fromUtf8("Form"))
Form.resize(400, 300)
self.label = QtGui.QLabel(Form)
self.label.setGeometry(QtCore.QRect(160, 40, 57, 14))
self.label.setObjectName(_fromUtf8("label"))
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
Form.setWindowTitle(QtGui.QApplication.translate("Form", "Form", None, QtGui.QApplication.UnicodeUTF8))
self.label.setText(QtGui.QApplication.translate("Form", "LABEL 2", None, QtGui.QApplication.UnicodeUTF8))
def main():
import sys
app = QtGui.QApplication(sys.argv)
Form = QtGui.QWidget()
ui = Ui_Form()
ui.setupUi(Form)
Form.show()
sys.exit(app.exec_())
But I get this Error message:
QCoreApplication::exec: The event loop is already running
QPixmap: Must construct a QApplication before a QPaintDevice
Although pyuic
can create executable scripts with the -x, --execute
option, it is mainly intended for testing.
The main purpose of pyuic
is to create static python modules from Qt Desgner ui
files that allow you to import the contained GUI classes into your application.
Let's say you've created two ui
files using Qt Designer and named them v1.ui
and v2.ui
.
You would then create the two python modules like this:
pyuic4 -o v1.py v1.ui
pyuic4 -o v2.py v2.ui
Next, you would write a separate main.py
script that imports the GUI classes from the modules, and creates instances of them as needed.
So your main.py
could look something like this:
from PyQt4 import QtGui
from v1 import Ui_Form1
from v2 import Ui_Form2
class Form1(QtGui.QWidget, Ui_Form1):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setupUi(self)
self.button1.clicked.connect(self.handleButton)
self.window2 = None
def handleButton(self):
if self.window2 is None:
self.window2 = Form2(self)
self.window2.show()
class Form2(QtGui.QWidget, Ui_Form2):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setupUi(self)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Form1()
window.show()
sys.exit(app.exec_())
Note that I have changed the names of your GUI classes slightly to avoid namespace clashes. To give the GUI classes better names, just set the objectName
property of the top-level class in Qt Desgner. And don't forget to re-run pyuic
after you've made your changes!
You can only create one QApplication
. After you have created it you can create how many windows you want.
For example:
from PyQt4 import QtGui, QtCore
class MyWindow(QtGui.QDialog): # any super class is okay
def __init__(self, parent=None):
super(MyWindow, self).__init__(parent)
self.button = QtGui.QPushButton('Press')
layout = QtGui.QHBoxLayout()
layout.addWidget(self.button)
self.setLayout(layout)
self.button.clicked.connect(self.create_child)
def create_child(self):
# here put the code that creates the new window and shows it.
child = MyWindow(self)
child.show()
if __name__ == '__main__':
# QApplication created only here.
app = QtGui.QApplication([])
window = MyWindow()
window.show()
app.exec_()
Every time you click the button will create a new window.
You can adapt the above example to use the windows you created with the Designer.
On a side note:
Never ever edit the result of pyuic. Those files should not be changed. This means: do not add the mbutton1
method to the Ui_Form
.
If you have the file mywindow_ui.py
that was created by pyuic, then you create the file mywindow.py
and put something like this:
from PyQt4 import QtCore, QtGui
from mywindow_ui import Ui_MyWindow
class MyWindow(QtGui.QWidget, Ui_MyWindow): #or whatever Q*class it is
def __init__(self, parent=None):
super(MyWindow, self).__init__(parent)
self.setupUi(self)
def create_child(self): #here should go your mbutton1
# stuff
#etc.
Now from your main file main.py
you do:
from PyQt4 import QtGui
from mywindow import MyWindow
# ...
if __name__ == '__main__':
app = QtGui.QApplication([])
window = MyWindow()
window.show()
app.exec_()
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