I want to create a really easy to use 2D Grid. Each cell in the grid needs to be able to store a load of data. Ideally I would like to be able to traverse through the grid one cell at a time, as well as obtain the immediate neighbours of any of the grid cells.
My first thought was to store a vector of pointers to a Cell's neighbours (4 in total), then create convenience functions for leftNeighbour, rightNeighbour, etc. Connecting up the grid after initialization.
The std::vector is supposed to be a dynamically resizeable array, so this strikes me as rather unnecessary if I'm only going to hard-code the positions of the pointers (0 == left, 1 == right, etc). However, it does allow a nicer way of iterating through the neighbours of a cell. The other thing I have to consider is if the cell is on a border with the edge of the grid (whether to test for this or just implicitly extend the grid by one cell so that this will never happen).
Can anyone suggest a better alternative, or does this sound like a reasonable design?
Thanks, Dan
If you want a four-direction iterator, make your own:
template<typename T, int width, int height>
class Grid {
public:
T data[width * height];
iterator begin() {
return iterator(data);
}
iterator end() {
return iterator(data + width * height);
}
class iterator {
public:
iterator(const iterator &other) :
ptr(other.ptr)
{
}
iterator &left() const {
return iterator(ptr - 1);
}
iterator &right() const {
return iterator(ptr + 1);
}
iterator &up() const {
return iterator(ptr - width);
}
iterator &down() const {
return iterator(ptr + width);
}
iterator &operator++() {
++ptr;
return *this;
}
iterator &operator--() {
--ptr;
return *this;
}
iterator operator++(int) {
++*this;
return iterator(ptr + 1);
}
iterator operator--(int) {
--*this;
return iterator(ptr - 1);
}
T operator*() const {
return *ptr;
}
private:
iterator();
iterator(T *ptr_) :
ptr(ptr_)
{
}
T *ptr;
friend class Grid;
};
};
You may want to detect if you hit the edge of your grid, among other things, and that would have to be implemented.
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