I like to create a smooth slowing scroll effect after panning an image in a scrollbox. Just like panning the map in maps.google.com. I'm not sure what type it is, but exactly same behaviour: when dragging the map around with a fast move, it doesn't stop immediately when you release the mouse, but it starts slowing down.
Any ideas, components, links or samples?
Enabling a smooth scroll allows you to scroll like that with your regular wheel scroll. Smooth scrolling is also useful with keyboard shortcuts. When this feature is enabled, pressing the Page Down button won't just jump directly down one page.
Modern Browsers detect the hash in the url and then automatically open that part. So, if you want to scroll smoothly to that part instead, you first need to reset the scroll position to 0 and then add smooth scrolling. // direct browser to top right away if (window. location.
As per your comment, it should feel like Google Maps and thus while dragging the image, the image should stick to the mouse pointer; no special effects required so far. But at releasing the mouse button, the image needs to move (the scroll box needs to pan) further in the same direction and with a gradually easing speed, starting with the dragging velocity at the moment the mouse button was released.
So we need:
OnMouseMove will work,TScrollBox on your form, create event handlers for OnMouseDown, OnMouseMove and OnMouseUp and set the DoubleBuffered property to True (this needs to be done runtime),TTimer on your form, set its interval to 15 milliseconds (~ 67 Hz refresh rate) and create an event handler for OnTimer,TImage on the scroll box, load a picture, set the size to something big (e.g. 3200 x 3200), set Stretch to True and set Enabled to False to let the mouse events through to the scroll box.unit Unit1;
interface
uses
  Windows, SysUtils, Classes, Controls, Forms, JPEG, ExtCtrls, StdCtrls;
type
  TForm1 = class(TForm)
    ScrollBox: TScrollBox;
    Image: TImage;
    TrackingTimer: TTimer;
    procedure ScrollBoxMouseDown(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure ScrollBoxMouseMove(Sender: TObject; Shift: TShiftState; X,
      Y: Integer);
    procedure ScrollBoxMouseUp(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure TrackingTimerTimer(Sender: TObject);
    procedure FormCreate(Sender: TObject);
  private
    FDragging: Boolean;
    FPrevScrollPos: TPoint;
    FPrevTick: Cardinal;
    FSpeedX: Single;
    FSpeedY: Single;
    FStartPos: TPoint;
    function GetScrollPos: TPoint;
    procedure SetScrollPos(const Value: TPoint);
  public
    property ScrollPos: TPoint read GetScrollPos write SetScrollPos;
  end;
implementation
{$R *.dfm}
procedure TForm1.FormCreate(Sender: TObject);
begin
  ScrollBox.DoubleBuffered := True;
end;
function TForm1.GetScrollPos: TPoint;
begin
  with ScrollBox do
    Result := Point(HorzScrollBar.Position, VertScrollBar.Position);
end;
procedure TForm1.ScrollBoxMouseDown(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  FDragging := True;
  FPrevTick := GetTickCount;
  FPrevScrollPos := ScrollPos;
  TrackingTimer.Enabled := True;
  FStartPos := Point(ScrollPos.X + X, ScrollPos.Y + Y);
  Screen.Cursor := crHandPoint;
end;
procedure TForm1.ScrollBoxMouseMove(Sender: TObject; Shift: TShiftState;
  X, Y: Integer);
begin
  if FDragging then
    ScrollPos := Point(FStartPos.X - X, FStartPos.Y - Y);
end;
procedure TForm1.ScrollBoxMouseUp(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  FDragging := False;
  Screen.Cursor := crDefault;
end;
procedure TForm1.SetScrollPos(const Value: TPoint);
begin
  ScrollBox.HorzScrollBar.Position := Value.X;
  ScrollBox.VertScrollBar.Position := Value.Y;
end;
procedure TForm1.TrackingTimerTimer(Sender: TObject);
var
  Delay: Cardinal;
begin
  Delay := GetTickCount - FPrevTick;
  if FDragging then
  begin
    if Delay = 0 then
      Delay := 1;
    FSpeedX := (ScrollPos.X - FPrevScrollPos.X) / Delay;
    FSpeedY := (ScrollPos.Y - FPrevScrollPos.Y) / Delay;
  end
  else
  begin
    if (Abs(FSpeedX) < 0.005) and (Abs(FSpeedY) < 0.005) then
      TrackingTimer.Enabled := False
    else
    begin
      ScrollPos := Point(FPrevScrollPos.X + Round(Delay * FSpeedX),
        FPrevScrollPos.Y + Round(Delay * FSpeedY));
      FSpeedX := 0.83 * FSpeedX;
      FSpeedY := 0.83 * FSpeedY;
    end;
  end;
  FPrevScrollPos := ScrollPos;
  FPrevTick := GetTickCount;
end;
end.
And in case you do not want the scroll bars then use the following code. The example uses a panel as container, but that could be any windowed control or the form itself.
unit Unit2;
interface
uses
  Windows, SysUtils, Classes, Controls, Forms, JPEG, ExtCtrls, Math;
type
  TForm2 = class(TForm)
    Panel: TPanel;
    Image: TImage;
    TrackingTimer: TTimer;
    procedure PanelMouseDown(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure PanelMouseMove(Sender: TObject; Shift: TShiftState; X,
      Y: Integer);
    procedure PanelMouseUp(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure TrackingTimerTimer(Sender: TObject);
    procedure FormCreate(Sender: TObject);
  private
    FDragging: Boolean;
    FPrevImagePos: TPoint;
    FPrevTick: Cardinal;
    FSpeedX: Single;
    FSpeedY: Single;
    FStartPos: TPoint;
    function GetImagePos: TPoint;
    procedure SetImagePos(Value: TPoint);
  public
    property ImagePos: TPoint read GetImagePos write SetImagePos;
  end;
implementation
{$R *.dfm}
procedure TForm2.FormCreate(Sender: TObject);
begin
  Panel.DoubleBuffered := True;
end;
function TForm2.GetImagePos: TPoint;
begin
  Result.X := Image.Left;
  Result.Y := Image.Top;
end;
procedure TForm2.PanelMouseDown(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  FDragging := True;
  FPrevTick := GetTickCount;
  FPrevImagePos := ImagePos;
  TrackingTimer.Enabled := True;
  FStartPos := Point(X - Image.Left, Y - Image.Top);
  Screen.Cursor := crHandPoint;
end;
procedure TForm2.PanelMouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
begin
  if FDragging then
    ImagePos := Point(X - FStartPos.X, Y - FStartPos.Y);
end;
procedure TForm2.PanelMouseUp(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  FDragging := False;
  Screen.Cursor := crDefault;
end;
procedure TForm2.SetImagePos(Value: TPoint);
begin
  Value.X := Max(Panel.ClientWidth - Image.Width, Min(0, Value.X));
  Value.Y := Max(Panel.ClientHeight - Image.Height, Min(0, Value.Y));
  Image.SetBounds(Value.X, Value.Y, Image.Width, Image.Height);
end;
procedure TForm2.TrackingTimerTimer(Sender: TObject);
var
  Delay: Cardinal;
begin
  Delay := GetTickCount - FPrevTick;
  if FDragging then
  begin
    if Delay = 0 then
      Delay := 1;
    FSpeedX := (ImagePos.X - FPrevImagePos.X) / Delay;
    FSpeedY := (ImagePos.Y - FPrevImagePos.Y) / Delay;
  end
  else
  begin
    if (Abs(FSpeedX) < 0.005) and (Abs(FSpeedY) < 0.005) then
      TrackingTimer.Enabled := False
    else
    begin
      ImagePos := Point(FPrevImagePos.X + Round(Delay * FSpeedX),
        FPrevImagePos.Y + Round(Delay * FSpeedY));
      FSpeedX := 0.83 * FSpeedX;
      FSpeedY := 0.83 * FSpeedY;
    end;
  end;
  FPrevImagePos := ImagePos;
  FPrevTick := GetTickCount;
end;
end.
And when the image's dimensions are limitless (e.g. a globe), you can use a paint box to glue the image's ends together.
unit Unit3;
interface
uses
  Windows, SysUtils, Classes, Graphics, Controls, Forms, ExtCtrls, JPEG;
type
  TForm3 = class(TForm)
    Painter: TPaintBox;
    Tracker: TTimer;
    procedure FormCreate(Sender: TObject);
    procedure FormDestroy(Sender: TObject);
    procedure PainterMouseDown(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure PainterMouseMove(Sender: TObject; Shift: TShiftState; X,
      Y: Integer);
    procedure PainterMouseUp(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure PainterPaint(Sender: TObject);
    procedure TrackerTimer(Sender: TObject);
  private
    FDragging: Boolean;
    FGraphic: TGraphic;
    FOffset: Integer;
    FPrevOffset: Integer;
    FPrevTick: Cardinal;
    FSpeed: Single;
    FStart: Integer;
    procedure SetOffset(Value: Integer);
  public
    property Offset: Integer read FOffset write SetOffset;
  end;
implementation
{$R *.dfm}
procedure TForm3.FormCreate(Sender: TObject);
begin
  DoubleBuffered := True;
  FGraphic := TJPEGImage.Create;
  FGraphic.LoadFromFile('gda_world_map_small.jpg');
  Constraints.MaxWidth := FGraphic.Width + 30;
end;
procedure TForm3.FormDestroy(Sender: TObject);
begin
  FGraphic.Free;
end;
procedure TForm3.PainterMouseDown(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  FDragging := True;
  FPrevTick := GetTickCount;
  FPrevOffset := Offset;
  Tracker.Enabled := True;
  FStart := X - FOffset;
  Screen.Cursor := crHandPoint;
end;
procedure TForm3.PainterMouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
begin
  if FDragging then
    Offset := X - FStart;
end;
procedure TForm3.PainterMouseUp(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  FDragging := False;
  Screen.Cursor := crDefault;
end;
procedure TForm3.PainterPaint(Sender: TObject);
begin
  Painter.Canvas.Draw(FOffset, 0, FGraphic);
  Painter.Canvas.Draw(FOffset + FGraphic.Width, 0, FGraphic);
end;
procedure TForm3.SetOffset(Value: Integer);
begin
  FOffset := Value;
  if FOffset < -FGraphic.Width then
  begin
    Inc(FOffset, FGraphic.Width);
    Dec(FStart, FGraphic.Width);
  end
  else if FOffset > 0 then
  begin
    Dec(FOffset, FGraphic.Width);
    Inc(FStart, FGraphic.Width);
  end;
  Painter.Invalidate;
end;
procedure TForm3.TrackerTimer(Sender: TObject);
var
  Delay: Cardinal;
begin
  Delay := GetTickCount - FPrevTick;
  if FDragging then
  begin
    if Delay = 0 then
      Delay := 1;
    FSpeed := (Offset - FPrevOffset) / Delay;
  end
  else
  begin
    if Abs(FSpeed) < 0.005 then
      Tracker.Enabled := False
    else
    begin
      Offset := FPrevOffset + Round(Delay * FSpeed);
      FSpeed := 0.83 * FSpeed;
    end;
  end;
  FPrevOffset := Offset;
  FPrevTick := GetTickCount;
end;
end.
                        If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With