I'm using gulp-ruby-sass to compile my js and sass.
I ran into this error first TypeError: Arguments to path.join must be strings
Found this answer and it was because I was using sourcemaps with gulp-sass and the answer recommended using gulp-ruby-sass instead.
Next I tried to compile all my SASS files using this syntax:
gulp.task('sass', function () {
return sass('public/_sources/sass/**/*.scss', { style: 'compressed' })
.pipe(sourcemaps.init())
.pipe(concat('bitage_public.css'))
.pipe(sourcemaps.write('./maps'))
.pipe(gulp.dest('public/_assets/css'))
.pipe(livereload());
});
Which produced this error:
gulp-ruby-sass stderr: Errno::ENOENT: No such file or directory - public/_sources/sass/**/*.scss
I then noticed in the answer I found the author wrote that globes **
aren't supported yet:
Also keep in mind, as of this writing when using gulp-ruby-sass 1.0.0-alpha, globs are not supported yet.
I did more digging and found a way to use an Array to specify the paths to my SASS files, so then I tried the following:
gulp.task('sass', function () {
return sass(['public/_sources/sass/*.scss',
'public/_sources/sass/layouts/*.scss',
'public/_sources/sass/modules/*.scss',
'public/_sources/sass/vendors/*.scss'], { style: 'compressed' })
// return sass('public/_sources/sass/**/*.scss', { style: 'compressed' })
.pipe(sourcemaps.init())
.pipe(concat('bitage_public.css'))
.pipe(sourcemaps.write('./maps'))
.pipe(gulp.dest('public/_assets/css'))
.pipe(livereload());
});
But still I'm getting Errno::ENOENT: No such file or directory
and it lists all the dirs I put into that array.
How do you compile SASS in multiple directories with gulp?
SASS source folder structure:
_sources
layouts
...scss
modules
...scss
vendors
...scss
main.scss
Figured it out!
Well not 100%, still not sure why the multiple path array didn't work.
Anyways so I forgot that in my main web.scss file I already had multiple import statements setup:
@import "vendors/normalize"; // Normalize stylesheet
@import "modules/reset"; // Reset stylesheet
@import "modules/base"; // Load base files
@import "modules/defaults"; // Defaults
@import "modules/inputs"; // Inputs & Selects
@import "modules/buttons"; // Buttons
@import "modules/layout"; // Load Layouts
@import "modules/svg"; // Load SVG
@import "modules/queries"; // Media Queries
So I didn't actually need to try use Gulp the way I was trying, I just needed to target that 1 .scss
file directly. So I did that here:
// Compile public SASS
gulp.task('sass', function () {
return sass('public/_sources/sass/bitage_web.scss', { style: 'compressed' })
.pipe(sourcemaps.init())
.pipe(sourcemaps.write('./maps'))
.pipe(gulp.dest('public/_assets/css'))
.pipe(livereload());
});
Now it works because it sees a specific file to target and compile
I was having trouble using '*.scss' too
In the git documentation (https://github.com/sindresorhus/gulp-ruby-sass) they use this sintax:
gulp.task('sass', function(){
return sass('public/_sources/sass/',
{ style: 'compressed'})
.pipe(sourcemaps.init())
});
I tested it and it works, it compiles all the files within the folder.
Just in case someone has the same problem
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