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how to auto resize, compatible, adjust screen size for all android devices

I am creating a simple quiz test app "Target SDK API 16 (4.1 Jelly Beans)" Screen 3.7 (480x800 hdpi).

This app looks great on 3.7 (480x800), but when I run this on another screening device like 2.7 (240x320), 7.0 (1024x600), 10.1 (1280x800) its screen resolution gets messed up or looks bad.

For better understanding see screenshot:

2.7 (240x320)

http://postimg.cc/image/m3sob88mp/

3.7 (480x800)

http://postimg.cc/image/wf513w0c1/

7.0 (1024x600)

http://postimg.cc/image/fc298djn5/

10.1 (1280x800)

http://postimg.cc/image/isk5gon7p/

I want this to be compatible / look perfect with all screen sizes just like it looks in 3.7 (480x800)

How to auto resize, make compatible, adjust screen size for all android devices so it looks perfect in every screen resolution?

Or will I have to create a different app or different screen sizes?

What I tried to make screen compatible is: added these lines to "AndroidManifest.xml"

<supports-screens>

        android:resizeable="true"
        android:smallScreens="true"
        android:normalScreens="true"
        android:largeScreens="true"
        android:xlargeScreens="true"
        android:anyDensity="true"

    </supports-screens>

AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.usd.quiztest"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-sdk
        android:minSdkVersion="8"
        android:targetSdkVersion="16" />

    <supports-screens>
        android:resizeable="true"
        android:smallScreens="true"
        android:normalScreens="true"
        android:largeScreens="true"
        android:xlargeScreens="true"
        android:anyDensity="true"
    </supports-screens>

    <application
        android:allowBackup="true"
        android:icon="@drawable/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme" >

        <activity
            android:name="com.usd.quiztest.Logo"
            android:label="@string/app_name"            
            android:theme="@android:style/Theme.Black.NoTitleBar" >

            <intent-filter>
                <action android:name="android.intent.action.MAIN" />               
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>

        </activity>

        <activity
            android:name="com.usd.quiztest.First"
            android:label="@string/app_name" >
        </activity>                
        <activity
            android:name="com.usd.quiztest.Q1"
            android:label="@string/app_name" >
        </activity>        
         <activity
            android:name="com.usd.quiztest.Q2"
            android:label="@string/app_name" >
        </activity>
         <activity
            android:name="com.usd.quiztest.Q3"
            android:label="@string/app_name" >
        </activity>
         <activity
            android:name="com.usd.quiztest.Q4"
            android:label="@string/app_name" >
        </activity>
         <activity
            android:name="com.usd.quiztest.Q5"
            android:label="@string/app_name" >
        </activity>
         <activity
            android:name="com.usd.quiztest.FinalPage"
            android:label="@string/app_name" >
        </activity>
         <activity
            android:name="com.usd.quiztest.Score"
            android:label="@string/app_name" >
        </activity>

    </application>

</manifest>

first_screen.xml (this is the screen that is shown in the screenshot)

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/RelativeLayout1"
    android:layout_width="match_parent"
    android:layout_height="match_parent"    
    android:orientation="vertical" >

    <ImageView
        android:id="@+id/imageView1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_alignParentTop="true"
        android:layout_centerHorizontal="true"
        android:layout_marginTop="30dp"
        android:contentDescription="ql"
        android:gravity="center"
        android:src="@drawable/ql" />

    <Button
        android:id="@+id/start_button"
        android:layout_width="254dp"
        android:layout_height="wrap_content"
        android:layout_below="@+id/imageView1"
        android:layout_centerHorizontal="true"
        android:layout_marginTop="30dp"
        android:text="Start Quiz Test"
        android:textColor="#000000" />

</RelativeLayout>
like image 679
Smith Avatar asked May 12 '14 10:05

Smith


People also ask

How can I make Android apps compatible with all screen sizes?

The best way to create a responsive layout is to use ConstraintLayout as the base layout in your UI. ConstraintLayout enables you to specify the position and size of each view according to spatial relationships with other views in the layout. All the views can then move and resize together as the screen size changes.

How do I resize my Android screen?

Open up Settings and then tap on Display. Scroll down and tap on Display size. In this new screen, drag the slider to left to shrink the display size or the right to enlarge it.

How do you define dimens XML for every different screen size in Android?

You have to create a different values folder for different screens and put dimens. xml file according to densities. That will depends on your values folder which will be retreive values at most from it.

How do you manage different screen size?

Use “wrap_content” and “match_parent” To ensure that your layout is flexible and adapts to different screen sizes, you should use "wrap_content" and "match_parent" for the width and height of some view components.


3 Answers

There are some things which are crucial, if you want to support different screen sizes:

  • Use different drawables for every screen density bucket (drawables-hdpi, drawables-xhdpi, etc)
  • Use dp instead of px as unit for size.
  • Avoid using absolute sizes, use margins and let Android scale it accordingly.

You can read more about supporting multiple screen sizes here.

Edit:

To use different button / font sizes and margins, you should use the dimens.xml.

res/values-hdpi/dimens.xml
res/values-xhdpi/dimens.xml

Example dimens.xml:

<resources>
    <!-- Default screen margins, per the Android Design guidelines. -->
    <dimen name="activity_horizontal_margin">16dp</dimen>
    <dimen name="activity_vertical_margin">16dp</dimen>
</resources>
like image 141
Leandros Avatar answered Nov 15 '22 03:11

Leandros


use linear layout as your main layout and divide it into part three four or five ,using weightSum, upto you how you want divide it and then use other sub linear layouts and assign weightSum to each sub linear Layout from the total main layout. manage UI widgets in the sub layouts. here is the example below

like image 24
Bashir ahmad Avatar answered Nov 15 '22 04:11

Bashir ahmad


You should use constraint layout. You can create constraints between objects...And should use "match_constraints","match_parent","wrap_content" for size..And also use margins.. You can learn How to Build a Responsive UI with ConstraintLayout

like image 21
N Droidev Avatar answered Nov 15 '22 04:11

N Droidev