There used to be 3 dots in the splitter bar of a SplitContainer. Just like there are three lines in question details text box on StackOverflow that shows it can be grabbed. How can I do this with the splitter bar of a SplitContainer in .NET?
Not that I have anything against Alex's answer, but I thought I'd share this solution as it looks a bit nicer to me (on an XP machine anyway?).
private void SplitContainer_Paint(object sender, PaintEventArgs e)
{
var control = sender as SplitContainer;
//paint the three dots'
Point[] points = new Point[3];
var w = control.Width;
var h = control.Height;
var d = control.SplitterDistance;
var sW = control.SplitterWidth;
//calculate the position of the points'
if (control.Orientation == Orientation.Horizontal)
{
points[0] = new Point((w / 2), d + (sW / 2));
points[1] = new Point(points[0].X - 10, points[0].Y);
points[2] = new Point(points[0].X + 10, points[0].Y);
}
else
{
points[0] = new Point(d + (sW / 2), (h / 2));
points[1] = new Point(points[0].X, points[0].Y - 10);
points[2] = new Point(points[0].X, points[0].Y + 10);
}
foreach (Point p in points)
{
p.Offset(-2, -2);
e.Graphics.FillEllipse(SystemBrushes.ControlDark,
new Rectangle(p, new Size(3, 3)));
p.Offset(1, 1);
e.Graphics.FillEllipse(SystemBrushes.ControlLight,
new Rectangle(p, new Size(3, 3)));
}
}
Hope this pleases someone? Haa!
That isn't implemented. If you'd like that feature, it's best you derive the SplitContainer and override the OnPaint method.
Update 1
Here's some code to do what you requested. It is in VB.NET and the dot placement can do with some tweaking. Overall, the code works as expected.
Imports System.Windows.Forms
Imports System.ComponentModel
Imports System.Drawing
Public Class SplitContainerEx
Inherits SplitContainer
''' <summary>Determines the thickness of the splitter.</summary>
<DefaultValue(GetType(Integer), "5"), Description("Determines the thickness of the splitter.")> _
Public Overridable Shadows Property SplitterWidth() As Integer
Get
Return MyBase.SplitterWidth
End Get
Set(ByVal value As Integer)
If value < 5 Then value = 5
MyBase.SplitterWidth = value
End Set
End Property
Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs)
MyBase.OnPaint(e)
'paint the three dots
Dim points(2) As Point
Dim pointRect = Rectangle.Empty
'calculate the position of the points
If Orientation = Windows.Forms.Orientation.Horizontal Then
points(0) = New Point((MyBase.Width \ 2), SplitterDistance + (SplitterWidth \ 2))
points(1) = New Point(points(0).X - 10, points(0).Y)
points(2) = New Point(points(2).X + 10, points(0).Y)
pointRect = New Rectangle(points(1).X - 2, points(1).Y - 2, 25, 5)
Else
points(0) = New Point(SplitterDistance + (SplitterWidth \ 2), (MyBase.Height \ 2))
points(1) = New Point(points(0).X, points(0).Y - 10)
points(2) = New Point(points(0).X, points(0).Y + 10)
pointRect = New Rectangle(points(1).X - 2, points(1).Y - 2, 5, 25)
End If
e.Graphics.FillRectangle(Brushes.Gray, pointRect)
For Each p In points
p.Offset(-1, -1)
e.Graphics.FillEllipse(Brushes.Black, New Rectangle(p, New Size(3, 3)))
Next
End Sub
End Class
Update 2
I'm putting up the C# equivalent because you tagged your question so.
If vb makes you sick
, learn to head over to Convert VB.NET to C# - Developer Fusion and do the VB to C# conversion.
using System;
using System.Diagnostics;
using System.Windows.Forms;
using System.ComponentModel;
using System.Drawing;
public class SplitContainerEx : SplitContainer
{
/// <summary>Determines the thickness of the splitter.</summary>
[DefaultValue(typeof(int), "5"), Description("Determines the thickness of the splitter.")]
public virtual new int SplitterWidth {
get { return base.SplitterWidth; }
set {
if (value < 5)
value = 5;
base.SplitterWidth = value;
}
}
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
{
base.OnPaint(e);
//paint the three dots
Point[] points = new Point[3];
Rectangle pointRect = Rectangle.Empty;
//calculate the position of the points
if (Orientation == System.Windows.Forms.Orientation.Horizontal) {
points[0] = new Point((int)(base.Width / 2), SplitterDistance + (int)(SplitterWidth / 2));
points[1] = new Point(points[0].X - 10, points[0].Y);
points[2] = new Point(points[2].X + 10, points[0].Y);
pointRect = new Rectangle(points[1].X - 2, points[1].Y - 2, 25, 5);
} else {
points[0] = new Point(SplitterDistance + (int)(SplitterWidth / 2), (int)(base.Height / 2));
points[1] = new Point(points[0].X, points[0].Y - 10);
points[2] = new Point(points[0].X, points[0].Y + 10);
pointRect = new Rectangle(points[1].X - 2, points[1].Y - 2, 5, 25);
}
e.Graphics.FillRectangle(Brushes.Gray, pointRect);
foreach (Point p in points) {
p.Offset(-1, -1);
e.Graphics.FillEllipse(Brushes.Black, new Rectangle(p, new Size(3, 3)));
}
}
}
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