I am using an AlertDialog (see the below code) and would like to put an image before each text.
For example, email icon then text "Email", Facebook icon then text "Facebook", etc.
Using the following code, how to add an icon before each text value?
final CharSequence[] items = { "Email", "Facebook", "Twitter", "LinkedIn" }; AlertDialog.Builder builder = new AlertDialog.Builder(More.this); builder.setTitle("Share Appliction"); builder.setItems(items, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int item) { if (item == 0) { } else if (item == 1) { } else if (item == 2) { } else if(item == 3) { } } }); AlertDialog alert = builder.create(); alert.show();
You can add an icon with the following code: Dialog dialog = new Dialog(context); dialog. requestWindowFeature(Window. FEATURE_LEFT_ICON); dialog.
AlertDialog is a lightweight version of a Dialog. This is supposed to deal with INFORMATIVE matters only, That's the reason why complex interactions with the user are limited. Dialog on the other hand is able to do even more complex things .
There are three functions for adding Buttons to Android Dialog, setPositiveButton(int textId, DialogInterface.
You need custom ListAdapter
to add your image. One way is to subclass the ArrayAdapter
(used by default by the AlertDialog
). Here is an example:
final Item[] items = { new Item("Email", android.R.drawable.ic_menu_add), new Item("Facebook", android.R.drawable.ic_menu_delete), new Item("...", 0),//no icon for this one }; ListAdapter adapter = new ArrayAdapter<Item>( this, android.R.layout.select_dialog_item, android.R.id.text1, items){ public View getView(int position, View convertView, ViewGroup parent) { //Use super class to create the View View v = super.getView(position, convertView, parent); TextView tv = (TextView)v.findViewById(android.R.id.text1); //Put the image on the TextView tv.setCompoundDrawablesWithIntrinsicBounds(items[position].icon, 0, 0, 0); //Add margin between image and text (support various screen densities) int dp5 = (int) (5 * getResources().getDisplayMetrics().density + 0.5f); tv.setCompoundDrawablePadding(dp5); return v; } }; new AlertDialog.Builder(this) .setTitle("Share Appliction") .setAdapter(adapter, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int item) { //... } }).show();
Here is the Item class
public static class Item{ public final String text; public final int icon; public Item(String text, Integer icon) { this.text = text; this.icon = icon; } @Override public String toString() { return text; } }
Do something like this:
ViewGroup layout=new LinearLayout(context); TextView tv=new TextView(context); //your text tv.setText("my text"); ImageView imageView=new ImageView(context); //your icon //filling image view with icon bitmap (in this case from resource) imageView.setImageBitmap(BitmapFactory.decodeStream(context.getResources().openRawResource(resourceId))); //ensuring that icon size will be more or less like text height imageView.setAdjustViewBounds(true); imageView.setMaxHeight((int )(tv.getLineHeight()*1.5)); imageView.setScaleType(ImageView.ScaleType.CENTER_INSIDE); layout.addView(imageView); //adding icon tv.setGravity(Gravity.BOTTOM|Gravity.LEFT); layout.addView(tv); //adding text
Total idea is to create layout/viewgroup and add icon+text+whatever you want into viewgroup
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