I'm going through the NerDinner free tutorial http://nerddinnerbook.s3.amazonaws.com/Intro.htm
I got to somewhere in Step 5 where it says to make the code cleaner we can create an extension method. I look at the completed code and it has this to use the extension method:
catch
{
ModelState.AddModelErrors(dinner.GetRuleViolations());
return View(new DinnerFormViewModel(dinner));
}
And then this as the extension method's definition.
namespace NerdDinner.Helpers {
public static class ModelStateHelpers {
public static void AddModelErrors(this ModelStateDictionary modelState, IEnumerable<RuleViolation> errors) {
foreach (RuleViolation issue in errors) {
modelState.AddModelError(issue.PropertyName, issue.ErrorMessage);
}
}
}
}
I try to follow what the tutorial says combined with what the code contains but receive the expected error that there is no AddModelErrors
method that accepts only 1 argument.
I'm obviously missing something very important here. What is it?
You need to include the helpers reference;
using NerdDinner.Helpers;
and
using NerdDinner.Models;
Then check for valid and add the errors;
if (!dinner.IsValid)
{
ModelState.AddModelErrors(dinner.GetRuleViolations());
return View(dinner);
}
You must also have a partial class for your dinner;
public partial class Dinner
{
public bool IsValid
{
get { return (GetRuleViolations().Count() == 0); }
}
public IEnumerable<RuleViolation> GetRuleViolations()
{
if (String.IsNullOrEmpty( SomeField ))
yield return new RuleViolation("Field value text is required", "SomeField");
}
partial void OnValidate(ChangeAction action)
{
if (!IsValid)
throw new ApplicationException("Rule violations prevent saving");
}
}
Don't forget the RuleViolation
class;
public class RuleViolation
{
public string ErrorMessage { get; private set; }
public string PropertyName { get; private set; }
public RuleViolation(string errorMessage)
{
ErrorMessage = errorMessage;
}
public RuleViolation(string errorMessage, string propertyName)
{
ErrorMessage = errorMessage;
PropertyName = propertyName;
}
}
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