I heard Unit Testing is a great method to keep code working correctly.
The unit testing usually puts a simple input to a function, and check its simple output. But how do I test a UI?
My program is written in PyQt. Should I choose PyUnit, or Qt's built-in QTest?
PyQt is a Python binding for Qt, which is a set of C++ libraries and development tools that include platform-independent abstractions for Graphical User Interfaces (GUI), as well as networking, threads, regular expressions, SQL databases, SVG, OpenGL, XML, and many other powerful features.
In this article, we conclude that there is no much difference in Kivy or PyQt when speaking about working on GUI in Python, but they both are frameworks that work on different applications such Kivy is much better for mobile apps and other multi-touch apps than desktop apps, whereas PyQt is much better for desktop apps ...
thenPyQt comes with many powerful and advanced widgets. TkInter does not come with advanced widgets. 5. PyQt have a Qt Designer tool which we can use to build GUIs than get python code of that GUI using Qt Designer.
There's a good tutorial about using Python's unit testing framework with QTest here (old link that does not work anymore. From the WayBackMachine, the page is displayed here).
It isn't about choosing one or the other. Instead, it's about using them together. The purpose of QTest is only to simulate keystrokes, mouse clicks, and mouse movement. Python's unit testing framework handles the rest (setup, teardown, launching tests, gathering results, etc.).
As another option there is also pytest-qt
if you prefer working with pytest
:
https://pytest-qt.readthedocs.io/en/latest/intro.html
It lets you test pyqt
and pyside
applications and allows the simulation of user interaction. Here is a small example from its documentation:
def test_hello(qtbot): widget = HelloWidget() qtbot.addWidget(widget) # click in the Greet button and make sure it updates the appropriate label qtbot.mouseClick(widget.button_greet, QtCore.Qt.LeftButton) assert widget.greet_label.text() == "Hello!"
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