I have a method that contains an asynchronous call like this:
public void MyMethod() {
...
(new Action<string>(worker.DoWork)).BeginInvoke(myString, null, null);
...
}
I'm using Unity and creating mock objects is not a problem, but how can I test that DoWork is called without worrying about race conditions?
A previous question offers a solution, but it seems to me that wait-handles is a hack (the race condition is still there, although it should be virtually impossible to raise).
EDIT: Okay, I thought I could ask this question in a very general manner, but it seems I have to elaborate further on the problem:
I want to create a test for the above mentioned MyMethod, so I do something like this:
[TestMethod]
public void TestMyMethod() {
...setup...
MockWorker worker = new MockWorker();
MyObject myObj = new MyObject(worker);
...assert preconditions...
myObj.MyMethod();
...assert postconditions...
}
The naïve approach would be to create a MockWorker() that simply sets a flag when DoWork has been called, and test that flag in the postconditions. This would of course lead to a race condition, where the postconditions are checked before the flag is set in the MockWorker.
The more correct approach (which I'll probably end up using) is using a wait-handle:
class MockWorker : Worker {
public AutoResetEvent AutoResetEvent = new AutoResetEvent();
public override void DoWork(string arg) {
AutoResetEvent.Set();
}
}
...and use the following assertion:
Assert.IsTrue(worker.AutoResetEvent.WaitOne(1000, false));
This is using a semaphore-like approach, which is fine... but in theory the following could happen:
Have I misunderstood how AutoResetEvent works? Am I just being too paranoid, or is there a clever solution to this problem?
Unlike async void unit tests that are quite complicated, you can have async Task unit tests, i.e., unit tests that return a Task instance. Almost all the unit test frameworks (MSTest, NUnit, etc.) provide support for such unit tests.
To test asynchronous code, we use the XCTestExpectation class and wait for the expected outcome. The workflow is to create an expectation, and then when the asynchronous task completes successfully, we fulfil that expectation. We will wait for a specific amount of time for the expectation to be fulfilled.
Asynchronous is an online environment where interaction does not take place at the same time, while a synchronous environment provides real time learning. While both have advantages and disadvantages, asynchronous is more widely used in administering assessments.
Wait handle would be the way I would do it. AFAIK (and I dont know for sure) asynchronous methods are using wait handles to fire off that method anyway.
I'm not sure why you think the race condition would occur, unless you are giving an abnormally short amount of time on the WaitOne call. I would put 4-5 seconds on the waitone, that way you'd know for sure if it was broken and it wasn't just a race.
Also, don't forget how wait handles work, as long as the wait handle is created, you can have the following order of execution a
Even though the normal execution is
Either works correctly, the wait handle can be set before Thread2 begins waiting on it and everything is handled for you.
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