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How do I subscribe to solution and project events from a VSPackage

I'm developing a language service for Visual Studio through a VSPackage. I need to update my parse data whenever files get added/removed from the solution's projects.

I want to subscribe to solution and project events.

I tried as follows, but none of these events get fired when I add/remove projects to the solution or add/remove items to projects.

DTE dte = (DTE)languageService.GetService(typeof(DTE));
if (dte == null)
    return;

((Events2)dte.Events).SolutionEvents.ProjectAdded += SolutionEvents_ProjectAdded;
((Events2)dte.Events).SolutionEvents.ProjectRemoved += SolutionEvents_ProjectRemoved;
((Events2)dte.Events).ProjectItemsEvents.ItemAdded += ProjectItemsEvents_ItemAdded;
((Events2)dte.Events).ProjectItemsEvents.ItemRemoved += ProjectItemsEvents_ItemRemoved;

What's the best way to subscribe to these events from a VSPackage?

like image 974
Anthony Brien Avatar asked Oct 19 '11 17:10

Anthony Brien


1 Answers

Alternatively you could use IVsSolutionEvents3, which has much better events

[PackageRegistration( UseManagedResourcesOnly = true )]
[InstalledProductRegistration( "#110", "#112", "1.0", IconResourceID = 400 )]
// add these 2 Annotations to execute Initialize() immediately when a project is loaded
[ProvideAutoLoad( VSConstants.UICONTEXT.SolutionHasSingleProject_string )]
[ProvideAutoLoad( VSConstants.UICONTEXT.SolutionHasMultipleProjects_string )]
[Guid( GuidList.XYZ )]
public sealed class UnityProjectUpdateHandlerPackage : Package, IVsSolutionEvents3
{
    private DTE _dte;
    private IVsSolution solution = null;
    private uint _hSolutionEvents = uint.MaxValue;

    protected override void Initialize()
    {
        Trace.WriteLine( string.Format( CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString() ) );
        base.Initialize();

        this._dte = (DTE) this.GetService( typeof( DTE ) );

        AdviseSolutionEvents();
    }

    protected override void Dispose( bool disposing )
    {
        UnadviseSolutionEvents();

        base.Dispose( disposing );
    }

    private void AdviseSolutionEvents()
    {
        UnadviseSolutionEvents();

        solution = this.GetService( typeof( SVsSolution ) ) as IVsSolution;

        if ( solution != null )
        {
            solution.AdviseSolutionEvents( this, out _hSolutionEvents );
        }
    }

    private void UnadviseSolutionEvents()
    {
        if ( solution != null )
        {
            if ( _hSolutionEvents != uint.MaxValue )
            {
                solution.UnadviseSolutionEvents( _hSolutionEvents );
                _hSolutionEvents = uint.MaxValue;
            }

            solution = null;
        }
    }

    private Project[] GetProjects()
    {
        return _dte.Solution.Projects
            .Cast<Project>()
            .Select( x => ( (VSProject) x.Object ).Project )
            .ToArray();
    }

    public int OnAfterLoadProject( IVsHierarchy pStubHierarchy, IVsHierarchy pRealHierarchy )
    {
        // Do something
        return VSConstants.S_OK;
    }

    public int OnAfterOpenSolution( object pUnkReserved, int fNewSolution )
    {
        foreach ( var project in GetProjects() )
            ; // Do something

        return VSConstants.S_OK;
    }

    public int OnBeforeUnloadProject( IVsHierarchy pRealHierarchy, IVsHierarchy pStubHierarchy )
    {
        // Do something
        return VSConstants.S_OK;
    }

    public int OnAfterCloseSolution( object pUnkReserved )
    { return VSConstants.S_OK; }

    public int OnAfterClosingChildren( IVsHierarchy pHierarchy )
    { return VSConstants.S_OK; }

    public int OnAfterMergeSolution( object pUnkReserved )
    { return VSConstants.S_OK; }

    public int OnAfterOpenProject( IVsHierarchy pHierarchy, int fAdded )
    { return VSConstants.S_OK; }

    public int OnAfterOpeningChildren( IVsHierarchy pHierarchy )
    { return VSConstants.S_OK; }

    public int OnBeforeCloseProject( IVsHierarchy pHierarchy, int fRemoved )
    { return VSConstants.S_OK; }

    public int OnBeforeClosingChildren( IVsHierarchy pHierarchy )
    { return VSConstants.S_OK; }

    public int OnBeforeOpeningChildren( IVsHierarchy pHierarchy )
    { return VSConstants.S_OK; }

    public int OnBeforeCloseSolution( object pUnkReserved )
    { return VSConstants.S_OK; }

    public int OnQueryCloseProject( IVsHierarchy pHierarchy, int fRemoving, ref int pfCancel )
    { return VSConstants.S_OK; }

    public int OnQueryCloseSolution( object pUnkReserved, ref int pfCancel )
    { return VSConstants.S_OK; }

    public int OnQueryUnloadProject( IVsHierarchy pRealHierarchy, ref int pfCancel )
    { return VSConstants.S_OK; }
}
like image 133
FooBarTheLittle Avatar answered Sep 20 '22 08:09

FooBarTheLittle